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Remove level open requirement in progress_play
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parasti committed Feb 2, 2024
1 parent 4b512ab commit 0a09d6f
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion ball/progress.c
Original file line number Diff line number Diff line change
Expand Up @@ -114,7 +114,7 @@ static int init_level(void)

int progress_play(struct level *l)
{
if (l && (level_opened(l) || config_cheat()))
if (l)
{
level = l;

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