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  1. Software Renderer developed for the COMS30115 Computer Graphics course at the University of Bristol


  2. Physics-Driven American Football in a Large Scale Multiplayer environment. Built using Unreal Engine 4

    C++ 1 1

  3. Unreal Engine plugin to allow use of Google Maps as a UI element

    C++ 1

  4. Copy from Visual Studio Team Services of repository I used for SFAS 2016 to create Smuggler's Paradise


  5. UE4 Plugin that allows importing of SRTM Heightmap data

    C++ 1

  6. Atom support for the e hardware verification language


523 contributions in the last year

Mar Apr May Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Mon Wed Fri

Contribution activity

March 2019

6 contributions in private repositories Mar 7 – Mar 13

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