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A Peer-to-Peer (Friend-to-Friend), decentralized, encrypted and secure application designed for communication and sharing. Compatible with retroshare 0.6.6+
It's basically different implementation of same protocol which will not crash by receiving crafted packets. Yeah, i mean, i've tried to use retroshare and... It crashed... And broke my configuration a little bit... I mean friends, shares, nearly everything...
Why this project, if Retroshare exists?
Xeres is not meant to compete against Retroshare but to advance the P2P platform. By having several implementations, more bugs can be found and documentation can be written. Experiments can also be made in one implementation without disturbing the other, then the results can be shared and discussed. Finally, it also leaves users with more options to choose from.
Xeres itself is focusing on the following points:
Java is a managed language, unlike C++, which should make it more stable. I dare you to crash Xeres by sending some crafted packets. The worst you will get is a disconnection.
The user interface is designed as a client/server model because I believe effective P2P requires an instance that is always running yet easily accessible from anywhere. Mobile devices and their limited battery are ill advised for running a full node. Instead the mobile client (once available) will connect directly to the instance running at home.
The UI should be lean, non blocking and easy to use. It should also make content creation a breeze because there’s no corporation to “curate” (and censor) anything.
Project description
A Peer-to-Peer (Friend-to-Friend), decentralized, encrypted and secure application designed for communication and sharing. Compatible with retroshare 0.6.6+
It's basically different implementation of same protocol which will not crash by receiving crafted packets. Yeah, i mean, i've tried to use retroshare and... It crashed... And broke my configuration a little bit... I mean friends, shares, nearly everything...
~ https://xeres.io/docs/
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