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Rust Linting #155

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OmarTawfik opened this issue Aug 25, 2022 · 2 comments
Closed

Rust Linting #155

OmarTawfik opened this issue Aug 25, 2022 · 2 comments
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@OmarTawfik
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OmarTawfik commented Aug 25, 2022

@OmarTawfik OmarTawfik self-assigned this Aug 31, 2022
@OmarTawfik OmarTawfik added this to the 4️⃣ Backlog milestone Sep 23, 2022
@OmarTawfik OmarTawfik reopened this Feb 27, 2023
@OmarTawfik OmarTawfik modified the milestones: 4️⃣ Backlog, 2️⃣ Beta Preview Mar 1, 2023
@OmarTawfik OmarTawfik removed this from the 2️⃣ Beta Preview milestone Jul 11, 2023
@OmarTawfik OmarTawfik removed their assignment Jul 19, 2023
github-merge-queue bot pushed a commit that referenced this issue Oct 31, 2023
...but don't error when it fails. This should help us prepare to
gradually adopt the linter and fix the relevant reported lints.

Part of #155

EDIT: This runs the lint command as usual and we control which lints we
warn against, so that we can gradually migrate.
github-merge-queue bot pushed a commit that referenced this issue Nov 28, 2023
Part of #155 

These should all be more or less obvious, maybe with the exception of:
- ~`comparison_chain` - in this case it might be more noise than it's
worth, I'm fine with silencing it here, instead~
  EDIT: Actually, let's drop it for now
- `single_char_pattern` - in our case we do less `"`-escaping, so that's
good enough for me (but I know it might be considered controversial)
- `clippy::upper_case_acronyms` - this helps follow the Rust naming
convention (`CLI` -> `Cli`, which I'm strongly in favour; it's not a
SCREAMING_CASE_CONSTANT)

Some select lints are explicitly allowed on a case-by-case basis here
but in general are worthwhile to be linted against, e.g.
`enum_variant_names` or `manual_range_contains`.

The only ones left now are:
- `comparison_chain` - in this case it might be more noise than it's
worth, I'm fine with silencing it here, instead
- `needless_return`, which we will have *many* instances of and I'd like
to have a separate PR for that (but I'm *strongly* in favour, as I find
it to be one of the signature aspects of Rust)
- `should_implement_trait` - needs to be silenced in one case for
`#[napi] fn clone`, but `ParserContext::next` might or might not
implement the `Iterator`, I'm not sure yet, so I'd like to defer it for
now.
@Xanewok
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Xanewok commented Dec 2, 2023

It would be great to be able to sort the imports, however group_imports Rustfmt option is still unstable, see https://github.com/rust-lang/rustfmt/blob/master/Configurations.md#group_imports.

Same goes for imports_granularity: https://github.com/rust-lang/rustfmt/blob/master/Configurations.md#imports_granularity

github-merge-queue bot pushed a commit that referenced this issue Dec 3, 2023
Part of #155 

Well... that's the biggest lint to fix 😅

Hopefully the new code shows why this might be cleaner in many
instances.
github-merge-queue bot pushed a commit that referenced this issue Dec 4, 2023
Part of #155 

Leaving the `needless_return` for a dedicated PR.
github-merge-queue bot pushed a commit that referenced this issue Dec 7, 2023
Part of #155

Commit messages have a bit more context on the relevant changes.

I've decided to drop very few lints from the EDR list like
deny-by-default ones, `inconsistent_struct_constructor` (not that
useful) or `implicit_clone` (a lot of false-positives/unidiomatic
suggestions; let's wait for Rust 1.74 and
rust-lang/rust-clippy#11281 to include it
again) or irrelevant ones for us like `suboptimal_flops`.
@Xanewok Xanewok mentioned this issue Dec 8, 2023
github-merge-queue bot pushed a commit that referenced this issue Dec 8, 2023
Part of #155 

This is fairly standard practice - we group the imports in the `std` >
external libraries > current crate categories, separated by newlines.

Some links:
- rust-lang/style-team#24
- rust-lang/rustfmt#1302
- https://www.reddit.com/r/rust/comments/wwbxhw/comment/ilkid50/
github-merge-queue bot pushed a commit that referenced this issue Dec 13, 2023
Final Clippy part of #155

## Lints

From the additional lint list mentioned by @OmarTawfik:
- Cargo - added everything, except the duplicate packages lint, as this
is not fixable and we should strive to periodically do that ourselves.
In any case, it's not something we should lint against and deny in CI
- Restriction:
- `clippy::same_name_method` - sounds useful but std traits are covered
already by `should_implement_trait` and this fires on wrapper
functions/traits; only 4 occurences in our codebase are intentional
wrappers
- `clippy::allow_attributes_without_reason` - requires a nightly rustc
feature
- `clippy::self_named_module_files` - forcing `mod.rs` onto users seems
backwards, as that's one of the key issues addressed for Rust 2018 in
terms of module/file path ergonomics, see
https://dev-doc.rust-lang.org/stable/edition-guide/rust-2018/path-changes.html#no-more-modrs
for more context
- `clippy::format_push_string` - alternative proposed is fallible,
whereas the "offending" code is infallible, not enough value IMO
- `clippy::str_to_string` - will be better fixed with `implicit_clone`
once we bump Rust to 1.7{3,4} with a new Clippy that has less false
positives
- `clippy::wildcard_enum_match_arm` - we already have
`match_wildcard_for_single_variants` + can have more false positives
- Nursery:
  - `clippy::use_self` - unstable, false positives
  - `clippy::collection_is_never_read` ✅ added
  - `clippy::equatable_if_let` ✅ added
  - `clippy::useless_let_if_seq` ✅ added
  
  
## Panicking
The remaining items from #155 are about panicking in N-API-exposed
crate.

Unfortunately, there is no way to guarantee or more broadly verify that
certain code paths don't panic, as `rustc` only compiles a single crate
at a time and panicking is not encoded in the type system. We could
brainstorm how we can make this more resilient on the Rust side but that
requires more data (maybe we could plug in Sentry for the Rust side of
VSCode extension?) and a more careful thinking rather than trying to
tackle this as part of the "Lint Rust code" item.
github-merge-queue bot pushed a commit that referenced this issue Dec 13, 2023
Part of #155

This is going to be a fun one 😆 

I've pushed two preview commits: the first one imports using the `Crate`
granularity, the other one with `Module` granularity.

Disclaimer: I'm biased 😃 I've used this style since I started
using Rust and it's also being used by vast majority of projects in the
ecosystem that I've used or looked at; it's also used by the Rust
compiler, Cargo and the tools like Rustfmt or Clippy.

Here's a summary of the possible options:
rust-lang/rustfmt#3362.

Here is an RFC discussion about setting on a variant:
rust-lang/style-team#140, I highly recommend
reading it.
To give a brief summary, it seems that people stand behind two options:
- `Module` - good trade-off between readability and conciseness
- `Item` - minimizes conflicts when many people edit the same files
often

To bring back some of the arguments raised in favor of the `Module` and
explain some of my reasoning as well:
- it naturally settles on the module as the, well, module/boundary from
which items can be imported...
- thus, helps build the intuition how to use and structure Rust crates
- less verbose than Java-style (`Item`) imports, which can often explode
and take unreasonable amount of space (and we don't really benefit
enough from minimized conflicts as we probably won't be a team of 50 or
the like)...
- but repeats enough information to quickly trace a module path rather
than having to reconstruct the paths from the `crate`-style use import
tree...
- and already often takes less space in our case, line-wise;
- quite good `grep`pability
@Xanewok
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Xanewok commented Dec 13, 2023

Everything is set up and running as part of our CI; there is a separated issue to tackle possible panics when calling Rust from TS in #707 and also to document our public API surface in #708, which would warrant re-enabling select doc lints (e.g. missing docs, missing panic doc).

@Xanewok Xanewok closed this as completed Dec 13, 2023
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