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A C++ Raytracer by Aiden Thakurdial

FEATURES

  • A C++ Raytracer with SFML for graphics rendering; I did not utilise anything from SFML other than stuff for displaying graphics.
  • My own Vector3 class stored in a header file. (see vec3.h)
  • Diffuse lighting
  • Only object as of right now is a sphere, but that is soon to change.
  • Custom resolution. (see defines in main.cpp)

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