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#OceanProject An Ocean Simulation project for Unreal Engine 4. Focusing on submersibles (submarine) dynamics.

#####What Is This Repo?

This is Nsomnias fork of the amazing community ocean project for Unreal Engine 4 by DotCam and TK-Master. I will be making changes on this fork as my C++ skills increase and as my game gets further along in development. More details about the games pre-development can be found here http://www.subsim.com/radioroom/showthread.php?t=218165

#####Planned features as soon as possible

  • Typhoon/Hurricane style weather simulation
  • Underwater currents
  • Underwater temperature changes (thermo-clines)
  • Procedural ocean floor generation
  • Bow waves
  • Simple Wakes -> Kelvin Wakes
  • Foam
  • More water displacment simulation
  • More realistic simulation of submarine style buoyancy (tanks of air filled/removed of water)

#####Changelog Jan. 27 2016 - Forked Repo

######Where to get it? 4.9 Branch - This is the most up to date branch compatible with UE 4.9

img_project

######More information UE4 Forums thread with more info: [Community Project] WIP Weather & Ocean Water Shader

#####I'd like to help on the project, your game, or your simulations! If you would like to contribute to this project, please PM me on the UE4 forums with your GitHub user name and contact info, skype 'blendertek' or email sderek02 [AT] gmail [DOT] com

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An Ocean Simulation project for Unreal Engine 4

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  • C++ 96.2%
  • C# 1.9%
  • C 1.9%