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plugin library path issues #1836
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are you in a folder that contains a I just tried import Ogre.Bites
ctx = Ogre.Bites.ApplicationContext()
ctx.initApp() with your package and everything seems to be resolved correctly. |
ah, rviz uses a dummy one: https://github.com/ros-visualization/rviz/blob/melodic-devel/ogre_media/plugins.cfg and then reconstructs it in code: https://github.com/ros-visualization/rviz/blob/d4603a4f6bd0a0009a049268bfbdc11435dea36f/src/rviz/ogre_helpers/render_system.cpp#L163 where the plugin path is a CMake variable: https://github.com/ros-visualization/rviz/blob/d4603a4f6bd0a0009a049268bfbdc11435dea36f/src/rviz/env_config.cpp.in#L52 which gets read from pkconfig here: https://github.com/ros-visualization/rviz/blob/d4603a4f6bd0a0009a049268bfbdc11435dea36f/CMakeLists.txt#L64 or from CMake: ogre/CMake/Templates/OGREConfig.cmake.in Line 27 in 108b6e2
however there is some strange code in
which leads to |
that code comes from: which is supposed to make the cmake scripts relocatable. I have no idea though, what is going wrong here.. |
I'm testing my new ubuntu ppa and somehow library paths are still messed up
the plugins are actually installed at
/usr/lib/x86_64-linux-gnu/OGRE/RenderSystem_GL.so.1.12.10
packages can be found here: https://launchpad.net/~s-schmeisser/+archive/ubuntu/ogre-1.12
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