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Movement prediction currently allows players to cheat. It would be good to have a mechanism to minimize it. It could for example check, that a client is near to end of his movement when allowing the prediction.
The text was updated successfully, but these errors were encountered:
Movement prediction currently allows players to cheat. It would be good to have a mechanism to minimize it. It could for example check, that a client is near to end of his movement when allowing the prediction.
The text was updated successfully, but these errors were encountered: