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Add adjustable PWM frequency to minimize buzzing noise #1179
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Tested this briefly in its current state in games/general UI stuff & works well - high pitch whine is just about gone! awesome work 👍 |
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Not tested on MM for now. |
schmurtzm
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Dec 12, 2023
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MainUI patched to react to SIGTERM signal. A sighandler to break out of the main loop was incorrectly implemented, set up to act on SIGKILL (9) which is not possible, as SIGKILL will always kill and leave the process no time to react. ![image](https://github.com/OnionUI/Onion/assets/6023076/8934189a-fe33-4dd6-97fc-25fd4c0e5b3a) The sighandler simply sets a value which is checked early in the main `while(true)` loop This allows us to shut down MainUI gracefully by sending SIGTERM instead of SIGKILL which can cause all sorts of troubles, notably black screens. This _includes_ the patches from #1179 and thus should be merged after #1179 --------- Co-authored-by: Schmurtz <Schmurtz@gmail.com>
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tGecko
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FEAT: PWM control
Add adjustable PWM frequency to minimize buzzing noise
Jan 6, 2024
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Adds the option to control the backlights PWM frequency.
This can improve the constant buzzing of the device by making it a less annoying frequency.
From my testing, at 200 Hz the buzzing is much less noticeable and there does not seem to be a negative impact on the image quality. At 100 Hz the flicker might be visible to sensitive eyes.
I would have preferred to go above the audible hearing range, but everything above 1000 Hz makes the brightness control unstable/unusable.
MainUI has been patched to not set the PWM value every time it is launched.