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Oolite Nightly Build (2020-08-07)

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@KonstantinosSykas KonstantinosSykas released this 07 Aug 04:34
· 48 commits to master since this release

The next version of Oolite is being developed, with frequent changes. If you would like to try out the latest code, and give us feedback on the new features, then you can find here the links to the nightly builds relevant to your architecture.

WARNING
Nightly builds of the latest source are available for testers and are not recommended for regular play. Before using them, it is strongly advised to frequently take backups of any user files (e.g. save games, add-ons, snapshots etc.). Nightly builds represent the cutting edge in Oolite development and may at any time contain serious bugs, prototype features, and other unstable code. There are no guarantees about their functionality and they are produced for testing purposes only. People wishing to just play the game are advised to download the latest official release instead.

Changes from previous successful build 2ae7457 to bd0bf3f
bd0bf3f AnotherCommander Thu Aug 6 16:30:15 2020 +0200 Planetary terminator threshold vector is now a user defined parameter. It can either be defined in planetinfo.plist using the terminator_threshold_vector key or by script using the Planet property terminatorThresholdVector. Default is the currently used value ([0.105, 0.18, 0.28]). Reorte has been made to have a blue terminator as a means of demonstrating the feature.