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-Add: digitized sound output for old Mac OS X implementation
using CoreAudio / AudioUnits
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Original file line number | Diff line number | Diff line change |
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/* AudioUnit */ | ||
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#if defined(__ALTIVEC__) && !defined(MAC_OS_X_VERSION_10_5) | ||
/* to circumvent a bug in Mac OS X 10.4 SDK */ | ||
#define vector __vector | ||
#include <CoreServices/CoreServices.h> | ||
#undef vector | ||
#endif | ||
#include <AudioUnit/AudioUnit.h> | ||
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#include "types.h" | ||
#include "dsp.h" | ||
#include "../os/error.h" | ||
#include "../os/endian.h" | ||
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static AudioUnit outputAudioUnit; | ||
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uint32 remaining_len = 0; | ||
const uint8 * current_data; | ||
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static OSStatus audioCallback(void *inRefCon, | ||
AudioUnitRenderActionFlags *ioActionFlags, | ||
const AudioTimeStamp *inTimeStamp, | ||
UInt32 inBusNumber, | ||
UInt32 inNumberFrames, | ||
AudioBufferList *ioData) | ||
{ | ||
UInt32 i, len; | ||
char * ptr; | ||
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Debug("audioCallback(%p, %p, %p, %u, %u, %p)\n", | ||
inRefCon, ioActionFlags, inTimeStamp, (unsigned)inBusNumber, (unsigned)inNumberFrames, ioData); | ||
for (i = 0; i < ioData->mNumberBuffers; i++) { | ||
len = ioData->mBuffers[i].mDataByteSize; | ||
ptr = ioData->mBuffers[i].mData; | ||
if (remaining_len == 0 || i > 0) { | ||
memset(ptr, 0x80, len); | ||
} else if (remaining_len < len) { | ||
memcpy(ptr, current_data, remaining_len); | ||
ptr += remaining_len; | ||
len -= remaining_len; | ||
remaining_len = 0; | ||
memset(ptr, 0x80, len); | ||
} else { | ||
memcpy(ptr, current_data, len); | ||
remaining_len -= len; | ||
current_data += len; | ||
} | ||
} | ||
return noErr; | ||
} | ||
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void DSP_Play(const uint8 *data) | ||
{ | ||
AudioStreamBasicDescription format; | ||
UInt32 size = sizeof(format); | ||
OSStatus err; | ||
uint32 len; | ||
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DSP_Stop(); | ||
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format.mChannelsPerFrame = 1; /* MONO */ | ||
/*format.mChannelsPerFrame = 2;*/ /* STEREO */ | ||
format.mFormatID = kAudioFormatLinearPCM; | ||
format.mFormatFlags = kLinearPCMFormatFlagIsPacked | kLinearPCMFormatFlagIsBigEndian; | ||
format.mBitsPerChannel = 8; | ||
format.mFramesPerPacket = 1; | ||
format.mBytesPerFrame = format.mBitsPerChannel * format.mChannelsPerFrame / 8; | ||
format.mBytesPerPacket = format.mBytesPerFrame * format.mFramesPerPacket; | ||
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data += READ_LE_UINT16(data + 20); /* skip Create Voice File header */ | ||
len = (READ_LE_UINT32(data) >> 8) - 2; | ||
data += 4; | ||
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format.mSampleRate = 1000000 / (256 - data[0]); | ||
data += 2; | ||
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/* Set the input format of the audio unit. */ | ||
err = AudioUnitSetProperty(outputAudioUnit, | ||
kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, | ||
0, &format, sizeof(format)); | ||
if (err != noErr) Warning("AudioUnitSetProperty(kAudioUnitProperty_StreamFormat) failed\n"); | ||
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current_data = data; | ||
remaining_len = len; | ||
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err = AudioOutputUnitStart (outputAudioUnit); | ||
if (err != noErr) Warning("AudioOutputUnitStart() failed\n"); | ||
} | ||
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void DSP_Stop(void) | ||
{ | ||
OSStatus result = AudioOutputUnitStop (outputAudioUnit); | ||
if (result != noErr) Warning("AudioOutputUnitStop() failed\n"); | ||
} | ||
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uint8 DSP_GetStatus(void) | ||
{ | ||
if (remaining_len > 0) return 2; /* playing */ | ||
return 0; /* not playing */ | ||
} | ||
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bool DSP_Init(void) | ||
{ | ||
OSStatus result = noErr; | ||
Component comp; | ||
ComponentDescription desc; | ||
struct AURenderCallbackStruct callback; | ||
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/* Locate the default output audio unit */ | ||
desc.componentType = kAudioUnitType_Output; | ||
desc.componentSubType = kAudioUnitSubType_DefaultOutput; | ||
desc.componentManufacturer = kAudioUnitManufacturer_Apple; | ||
desc.componentFlags = 0; | ||
desc.componentFlagsMask = 0; | ||
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comp = FindNextComponent (NULL, &desc); | ||
if (comp == NULL) { | ||
Warning("Failed to start CoreAudio: FindNextComponent returned NULL\n"); | ||
return false; | ||
} | ||
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result = OpenAComponent (comp, &outputAudioUnit); | ||
if (result != noErr) { | ||
Warning("OpenAComponent() failed\n"); | ||
return false; | ||
} | ||
result = AudioUnitInitialize (outputAudioUnit); | ||
if (result != noErr) { | ||
Warning("AudioUnitInitialize() failed\n"); | ||
return false; | ||
} | ||
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/* Set the audio callback */ | ||
callback.inputProc = audioCallback; | ||
callback.inputProcRefCon = NULL; | ||
result = AudioUnitSetProperty(outputAudioUnit, | ||
kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, | ||
0, &callback, sizeof(callback)); | ||
if (result != noErr) { | ||
Warning("AudioUnitSetProperty(kAudioUnitProperty_SetRenderCallback) failed\n"); | ||
return false; | ||
} | ||
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return true; | ||
} | ||
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void DSP_Uninit(void) | ||
{ | ||
OSStatus result = noErr; | ||
struct AURenderCallbackStruct callback; | ||
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DSP_Stop(); | ||
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/* Remove the input callback */ | ||
callback.inputProc = 0; | ||
callback.inputProcRefCon = 0; | ||
result = AudioUnitSetProperty(outputAudioUnit, | ||
kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, | ||
0, &callback, sizeof(callback)); | ||
if (result != noErr) { | ||
Warning("AudioUnitSetProperty(kAudioUnitProperty_SetInputCallback) failed\n"); | ||
} | ||
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result = CloseComponent(outputAudioUnit); | ||
if (result != noErr) { | ||
Warning("CloseComponent() failed\n"); | ||
} | ||
} |
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