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-Fixed Bramble Wall starting hit points (were being spawned with 0HP). -Fixed Bramble Wall damage threshold messages. -Stop thrasher spin attacks hitting phased/spectating players. -Fix a bug causing thrasher spin attacks to overwrite the damage to be done to each target with the value returned from the previous target. -Changed thrasher spin attacks to use high precision damage numbers. -Survival arena now checks for invalid targets before calling TargetSwitch. -Added IsOwnedByPlayer message in Monster. Returns TRUE if the monster (or its master) is owned by a player, FALSE otherwise. Checks for apparitions and monster evil twins in addition to true minions. -Added minion checks to the aggro code in survival arenas, to stop player minions being aggroed on players. -Fixed bug causing new mobs to not aggro properly if a boss or miniboss is present. -Lowered solo aggro to 20% of mobs spawned. -When one participant is left in guild survival, or on every kill in solo, try to aggro another mob on the player. -Fixed grammar error (her/his vs he/she) in phased out cast resource. -Add a check for phase/spectator to CheckPlayerAttack in Spell. -Formatting fixes in AttackSpell (no code change). -Add phase/spectator check for Earthquake and radius projectile targeting. -Add immortal and phase/spectator check to Heat's damage effect. -Add utility message (CreateSpellBook) to create a spell book for monsters to use. Creates a one-spell spellbook only; good for testing. -Add stats to keep track of highest level reached in each of the arenas. -Add system message to get survival status report easier.
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