Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Feature: [#12110] Add Hybrid Coaster (Rocky Mountain Construction I-Box) track type. - Feature: [#12999] .sea (RCT Classic) scenarios are now listed in the “New Scenario” dialog. - Feature: [#13000] objective_options command for console. - Feature: [#13096] Add Esperanto translation. - Feature: [#13164] Add 'Objective options' to Cheats menu. - Change: [#9568] Change lift sounds of Reverser Roller Coaster and Compact Inverted Coaster to better fitting ones. - Change: [#13160] The lay-out of the Park Cheats tab has been improved. - Fix: [#1324] Last track piece map selection still visible when placing ride entrance or exit (original bug). - Fix: [#3200] Close Construction window upon selecting vehicle page. - Fix: [#4022] Fix Mac cursor offset on launch - Fix: [#4041] Garbled park option on scenario editor with custom theme. - Fix: [#4865] Offer an option to disable inhibiting the monitor power. - Fix: [#5178] Lighting effects cannot be disabled in software mode - Fix: [#5904] Empty errors on tile inspector base height change. - Fix: [#6086] Cannot install existing track design with another name. - Fix: [#6614, #8623] Colours are distorted when using OpenGL with Intel integrated graphics drivers. - Fix: [#7443] Construction arrows pulse at irregular intervals. - Fix: [#7518] Water isn't cut down by view clipping tool. - Fix: [#7748] Tooltips would not timeout for normal UI elements. - Fix: [#8015] RCT2 files are not found when put into the OpenRCT2 folder. - Fix: [#8957] Error title missing when building with insufficient funds - Fix: [#10186] Placing multiple saved rides ignores design name (original bug). - Fix: [#12368] Desync due to ghost station pieces affecting changing ride settings. - Fix: [#12940] Windows cause issues with snow drawing. - Fix: [#13019] Simulated trains sometimes open construction window when they crash. - Fix: [#13021] Mowed grass and weeds don't show up in extra zoom levels. - Fix: [#13024] Console cursor does not correctly render at current cursor position. - Fix: [#13029] Not all Junior Roller Coaster pieces are shown when "Show all track pieces" cheat is enabled. - Fix: [#13044] Rides in RCT1 saves all have "0 customers per hour". - Fix: [#13074] Entrance and exit ghosts for mazes not being removed. - Fix: [#13083] Dialog for renaming conflicting track design crops text out. - Fix: [#13097] Missing direction arrow for stations - Fix: [#13098] UI buttons for entrance and exit don't toggle according to them being built. - Fix: [#13098] Maze can still be constructed while placing entrance and exit (original bug). - Fix: [#13118] Closing construction window resets ride viewport. - Fix: [#13129] Missing error message when waiting for train to leave station on the ride measurements graph. - Fix: [#13138] Fix logical sorting of list windows. - Fix: [#13158] Cursors are drawn incorrectly in text input fields. - Fix: [#13222] Vehicle collision causes negative number of passengers (original bug). - Fix: [#13226, #7280] No error is shown when attempting to load a corrupted save. - Fix: [#13266] Plugin API: Deleting key of sharedStorage not working. - Fix: [#13278] Desync caused by ghost tiles changing the ride mode. - Fix: [#13289] Litter and vomit sometimes not loading with RCT1 saved game or scenario - Fix: [#13292] Impossible excitement rating requirements with finish building 5 coasters goal - Improved: [#13023] Made add_news_item console command last argument, assoc, optional. - Improved: [#13098] Improvements to the maze construction window user interface - Improved: [#13125] Selecting the RCT2 files now uses localised dialogs.
- Loading branch information
1 parent
af01be5
commit 3f65f28
Showing
12 changed files
with
16 additions
and
13 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters