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Looking at this bug right now. It appears to be caused by removing two station tracks before the train is able to finish departing. This results in the train never having it's lifecycle_flags set to RIDE_LIFECYCLE_CRASHED and therefore the train doesn't reset as it normally should.
ThatBeanBag
added a commit
to ThatBeanBag/OpenRCT2
that referenced
this issue
Sep 4, 2023
OS: Windows 7
Version: 0.3.3
Commit/Build: 5b5aa07
See video
Removing an extra track piece unstucks it, but building more track doesn't
Steps to reproduce:
Dump file
Screenshots / Video:
https://youtu.be/02HuLuvLfbc
Save game:
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