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Delete or warn user about locally stored crashdumps #15119

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Broxzier opened this issue Jul 28, 2021 · 2 comments
Open

Delete or warn user about locally stored crashdumps #15119

Broxzier opened this issue Jul 28, 2021 · 2 comments
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feature Add something new to the game.

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@Broxzier
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In #3417 it's mentioned that the amount of crash dumps can take up quite some disk space. Now that #15101 is merged and crash dumps are nicely contained in a separate folder, this should be more straight-forward to implement.

Some options:

  • Automatically remove all crash dumps on game boot
  • Automatically remove crash dumps older than a set amount of time
  • Automatically remove crash dumps when folder exceeds a set size limit or number of dumps limit (like autosaves)
  • Warn user when the total space exceeds a set size limit or number of crash dumps
    • Provide a way to let the game clear them

Just like with the 'autosave' folder, players aren't supposed to use the 'crash' folder to store their parks. There are situations where a player wishes to restore (parts of) their park though, and require the save file for this even if it's corrupt. I think the least amount of work while still considering a player's lost work would be to only remove old dumps without warning.

@Broxzier Broxzier added the feature Add something new to the game. label Jul 28, 2021
@duncanspumpkin
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Option 3 delete oldest after a certain amount would be the most sensible in my opinion.

@ZehMatt
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ZehMatt commented Jul 29, 2021

It might be also good to tag the saves as actual autosaves in NSF, like most of the games do it.

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