New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
More music options #7660
Comments
I think what would be even cooler would be a way to drag and drop, or upload multiple audio files directly from the ride menu, custom audio files, and add them to rides. The current method of adding custom music to rides, which i do not quite understand, requires placing audio files into rct2 sub folders (which is limited to two) and is very confusing to me. I would really like to be able to add my own audio tracks to rides in a more straight forward or simpler way. |
@jamtracks how is it confusing? (although it has been forgiving for me regarding bitrate) But WAV files get big very quickly and having only two custom audio files isn't ideal with OpenRCT2 |
|
In-universe the Merry-go-round music is different from the others: it is played by an organ, not the usual PA system like the other rides. This is why it slows down when the circuit breaker trips (the usual amplifier system would just shut up) or speeds up with a control failure. |
Point 1 and 2 are tackled by the new-save-format branch. I don't think 3 would be that useful to most people. |
- Headline feature: [#10664] New save format with increased limits. - Feature: [#714] Allow up to 255 trains per ride. - Feature: [#2253] Path surfaces and railings can be mixed and matched, like in RCT1. - Feature: [#2766] The Fruity Ices Stall can now be recoloured, like in RCT1. - Feature: [#4933] Allow map sizes of 999 × 999 (up from 254 × 254). - Feature: [#7660] Custom music objects that are distributed with the save. - Feature: [#8407] Ride platforms can be made invisible. - Feature: [#12793] Add Excitement/Intensity/Nausea ratings to Ride List view with sorting. - Feature: [#13858] Flatride bases can be made invisible. - Feature: [#14676] [Plugin] Allow plugins to store data in .park files. - Feature: [#15367] Individual track elements can now be drawn as another ride type. - Feature: [#15901] [Plugin] Add ‘map.getAllEntitiesOnTile’ to API. - Feature: [#16029] [Plugin] Add ‘TrackElement.rideType’ to API. - Feature: [#16097] The Looping Roller Coaster can now draw all elements from the LIM Launched Roller Coaster. - Feature: [#16132, #16389] The Corkscrew, Twister and Vertical Drop Roller Coasters can now draw inline twists. - Feature: [#16144] [Plugin] Add ‘ImageManager’ to API. - Feature: [#16707] [Plugin] Implement intransient plugins. - Feature: [#16707] [Plugin] New API for current mode, ‘map.change’ hook and toolbox menu items on title screen. - Feature: [#16731] [Plugin] New API for fetching and manipulating a staff member’s patrol area. - Feature: [#16800] [Plugin] Add lift hill speed properties to API. - Feature: [#16806] Parkobj can load sprites from RCT image archives. - Feature: [#16831] Allow tertiary colours for small and large scenery objects. - Feature: [#16872] [Plugin] Add support for custom images. - Improved: [#3517] Cheats are now saved with the park. - Improved: [#10150] Ride stations are now properly checked if they’re sheltered. - Improved: [#10664, #16072] Visibility status can be modified directly in the Tile Inspector’s list. - Improved: [#16251] Plugin API handles null values better. - Improved: [#16251] openrct2.d.ts: mark ‘callback’ argument of queryAction and executeAction as optional. - Improved: [#16251] openrct2.d.ts: change ‘network.status’ to ‘network.mode’ in network API docs. - Improved: [#16251] openrct2.d.ts: added previously undocumented ‘GroupBoxWidget.text’ property. - Improved: [#16251] openrct2.d.ts: removed unused ‘LabelWidget.onChange’ property. - Improved: [#16258] Increased image limit in the engine. - Improved: [#16408] Improve ‘--version’ cli option to report more compatibility information. - Improved: [#16740] Allow staff patrol areas to be defined with individual tiles rather than groups of 4x4. - Improved: [#16764] [Plugin] Add hook ‘map.save’, called before the map is saved. - Improved: [#16925] The queue length of 1000 guests is lifted, and a warning for too long queues is added instead. - Change: [#14484] Make the Heartline Twister coaster ratings a little bit less hateful. - Change: [#16077] When importing SV6 files, the RCT1 land types are only added when they were actually used. - Change: [#16424] Following an entity in the title sequence no longer toggles underground view when it’s underground. - Change: [#16493] Boat Hire and Submarine Ride support costs now match their visual appearance. - Change: [#16710] Changed default view of Guest List to ‘Thoughts’ and selected tab will default to ‘Summarised’ (when opened from the menu). - Change: [#16859] Guests with umbrellas no longer always avoid going into a Maze. - Change: [#16912] Tired or nauseated guests will no longer jump in a Maze. - Fix: [#6767] Black screen after Alt-Tabbing back into the game. - Fix: [#11752] Track pieces with fractional cost are too cheap to build. - Fix: [#12556] Allow game to run without audio devices. - Fix: [#12774] [Plugin] Scripts will not be re-initialised when a new scenario is loaded from within a running scenario. - Fix: [#13336] Can no longer place Bumble Bee track design (reverts #12707). - Fix: [#14155] Map Generator sometimes places non-tree objects as trees. - Fix: [#14674] Recent Messages only shows first few notifications. - Fix: [#14920] Ghosts for rides and shops do not auto-elevate when obscured. - Fix: [#15413] Modifying park rating with plugins desyncs park rating history from actual park rating. - Fix: [#15571] Non-ASCII characters in scenario description get distorted while saving. - Fix: [#15830] Objects with RCT1 images are very glitchy if OpenRCT2 is not linked to an RCT1 install. - Fix: [#15909] Text can overflow in ‘Select ride design’ windows. - Fix: [#15947, #15960] Removing a flat ride results in an error message and duplicate structures. - Fix: [#15998] Cannot set map size to the actual maximum. - Fix: [#16007] Scenario Editor “Entry Price” appears to the right of the value field. - Fix: [#16008] Tile Inspector can select elements from last tile without reselecting it. - Fix: [#16024] Go-Karts with more than 32 vehicles do not colour themselves correctly. - Fix: [#16026] Newly created rides with “Disable vehicle limits” cheat always get 32 trains with 12 cars each. - Fix: [#16063] Object Selection preview for objects with glass is broken. - Fix: [#16075] Exporting track designs saves scenery in incorrect locations. - Fix: [#16087] The Looping Roller Coaster booster is now always drawn correctly. - Fix: [#16140] The ‘Follow this’ option is now disabled when the ride view is set to ‘overall’ or a station. - Fix: [#16162] Go Karts speeds are not correctly randomised, they only go very fast or very slow. - Fix: [#16188] Medium-size banked turns on the Twister and Vertical Roller Coaster have incorrect support placement (partly original bug). - Fix: [#16264, #16572] Placing saved track design crashes game. - Fix [#16308] Crash when trying to place down a ride on Android. - Fix: [#16327] Crash on malformed network packet. - Fix: [#16449] [Plugin] Viewport doesn't hide when switching tabs. - Fix: [#16450] Banner style not copied when using tile inspector. - Fix: [#16535] Entering construction mode unblocks all paths. - Fix: [#16542] “Same price throughout park” status not correctly imported for RCT1 saves. - Fix: [#16572] Crash when trying to place track designs. - Fix: [#16591] [Plugin] ‘setInterval’ and ‘setTimeout’ is not disposed when map unloads. - Fix: [#16711] [Plugin] ‘Car.rideObject’ overflowing with more than 256 ride types. - Fix: [#16779] Fix case where title music doesn't unmute properly. - Fix: [#16808] Incorrect track design serialisation causing vehicle object replacement. - Fix: [#16869] Soft Toy Stall cannot be recoloured, but shows a recolouring option anyway (original bug). - Fix: [#16995] Native Linux dialog windows do not open if the path contains single quotes. - Fix: [objects#165] Glitch when Bengal Tiger Cars go through a corner.
- Headline feature: [OpenRCT2#10664] New save format with increased limits. - Feature: [OpenRCT2#714] Allow up to 255 trains per ride. - Feature: [OpenRCT2#2253] Path surfaces and railings can be mixed and matched, like in RCT1. - Feature: [OpenRCT2#2766] The Fruity Ices Stall can now be recoloured, like in RCT1. - Feature: [OpenRCT2#4933] Allow map sizes of 999 × 999 (up from 254 × 254). - Feature: [OpenRCT2#7660] Custom music objects that are distributed with the save. - Feature: [OpenRCT2#8407] Ride platforms can be made invisible. - Feature: [OpenRCT2#12793] Add Excitement/Intensity/Nausea ratings to Ride List view with sorting. - Feature: [OpenRCT2#13858] Flatride bases can be made invisible. - Feature: [OpenRCT2#14676] [Plugin] Allow plugins to store data in .park files. - Feature: [OpenRCT2#15367] Individual track elements can now be drawn as another ride type. - Feature: [OpenRCT2#15901] [Plugin] Add ‘map.getAllEntitiesOnTile’ to API. - Feature: [OpenRCT2#16029] [Plugin] Add ‘TrackElement.rideType’ to API. - Feature: [OpenRCT2#16097] The Looping Roller Coaster can now draw all elements from the LIM Launched Roller Coaster. - Feature: [OpenRCT2#16132, OpenRCT2#16389] The Corkscrew, Twister and Vertical Drop Roller Coasters can now draw inline twists. - Feature: [OpenRCT2#16144] [Plugin] Add ‘ImageManager’ to API. - Feature: [OpenRCT2#16707] [Plugin] Implement intransient plugins. - Feature: [OpenRCT2#16707] [Plugin] New API for current mode, ‘map.change’ hook and toolbox menu items on title screen. - Feature: [OpenRCT2#16731] [Plugin] New API for fetching and manipulating a staff member’s patrol area. - Feature: [OpenRCT2#16800] [Plugin] Add lift hill speed properties to API. - Feature: [OpenRCT2#16806] Parkobj can load sprites from RCT image archives. - Feature: [OpenRCT2#16831] Allow tertiary colours for small and large scenery objects. - Feature: [OpenRCT2#16872] [Plugin] Add support for custom images. - Improved: [OpenRCT2#3517] Cheats are now saved with the park. - Improved: [OpenRCT2#10150] Ride stations are now properly checked if they’re sheltered. - Improved: [OpenRCT2#10664, OpenRCT2#16072] Visibility status can be modified directly in the Tile Inspector’s list. - Improved: [OpenRCT2#16251] Plugin API handles null values better. - Improved: [OpenRCT2#16251] openrct2.d.ts: mark ‘callback’ argument of queryAction and executeAction as optional. - Improved: [OpenRCT2#16251] openrct2.d.ts: change ‘network.status’ to ‘network.mode’ in network API docs. - Improved: [OpenRCT2#16251] openrct2.d.ts: added previously undocumented ‘GroupBoxWidget.text’ property. - Improved: [OpenRCT2#16251] openrct2.d.ts: removed unused ‘LabelWidget.onChange’ property. - Improved: [OpenRCT2#16258] Increased image limit in the engine. - Improved: [OpenRCT2#16408] Improve ‘--version’ cli option to report more compatibility information. - Improved: [OpenRCT2#16740] Allow staff patrol areas to be defined with individual tiles rather than groups of 4x4. - Improved: [OpenRCT2#16764] [Plugin] Add hook ‘map.save’, called before the map is saved. - Improved: [OpenRCT2#16925] The queue length of 1000 guests is lifted, and a warning for too long queues is added instead. - Change: [OpenRCT2#14484] Make the Heartline Twister coaster ratings a little bit less hateful. - Change: [OpenRCT2#16077] When importing SV6 files, the RCT1 land types are only added when they were actually used. - Change: [OpenRCT2#16424] Following an entity in the title sequence no longer toggles underground view when it’s underground. - Change: [OpenRCT2#16493] Boat Hire and Submarine Ride support costs now match their visual appearance. - Change: [OpenRCT2#16710] Changed default view of Guest List to ‘Thoughts’ and selected tab will default to ‘Summarised’ (when opened from the menu). - Change: [OpenRCT2#16859] Guests with umbrellas no longer always avoid going into a Maze. - Change: [OpenRCT2#16912] Tired or nauseated guests will no longer jump in a Maze. - Fix: [OpenRCT2#6767] Black screen after Alt-Tabbing back into the game. - Fix: [OpenRCT2#11752] Track pieces with fractional cost are too cheap to build. - Fix: [OpenRCT2#12556] Allow game to run without audio devices. - Fix: [OpenRCT2#12774] [Plugin] Scripts will not be re-initialised when a new scenario is loaded from within a running scenario. - Fix: [OpenRCT2#13336] Can no longer place Bumble Bee track design (reverts OpenRCT2#12707). - Fix: [OpenRCT2#14155] Map Generator sometimes places non-tree objects as trees. - Fix: [OpenRCT2#14674] Recent Messages only shows first few notifications. - Fix: [OpenRCT2#14920] Ghosts for rides and shops do not auto-elevate when obscured. - Fix: [OpenRCT2#15413] Modifying park rating with plugins desyncs park rating history from actual park rating. - Fix: [OpenRCT2#15571] Non-ASCII characters in scenario description get distorted while saving. - Fix: [OpenRCT2#15830] Objects with RCT1 images are very glitchy if OpenRCT2 is not linked to an RCT1 install. - Fix: [OpenRCT2#15909] Text can overflow in ‘Select ride design’ windows. - Fix: [OpenRCT2#15947, OpenRCT2#15960] Removing a flat ride results in an error message and duplicate structures. - Fix: [OpenRCT2#15998] Cannot set map size to the actual maximum. - Fix: [OpenRCT2#16007] Scenario Editor “Entry Price” appears to the right of the value field. - Fix: [OpenRCT2#16008] Tile Inspector can select elements from last tile without reselecting it. - Fix: [OpenRCT2#16024] Go-Karts with more than 32 vehicles do not colour themselves correctly. - Fix: [OpenRCT2#16026] Newly created rides with “Disable vehicle limits” cheat always get 32 trains with 12 cars each. - Fix: [OpenRCT2#16063] Object Selection preview for objects with glass is broken. - Fix: [OpenRCT2#16075] Exporting track designs saves scenery in incorrect locations. - Fix: [OpenRCT2#16087] The Looping Roller Coaster booster is now always drawn correctly. - Fix: [OpenRCT2#16140] The ‘Follow this’ option is now disabled when the ride view is set to ‘overall’ or a station. - Fix: [OpenRCT2#16162] Go Karts speeds are not correctly randomised, they only go very fast or very slow. - Fix: [OpenRCT2#16188] Medium-size banked turns on the Twister and Vertical Roller Coaster have incorrect support placement (partly original bug). - Fix: [OpenRCT2#16264, OpenRCT2#16572] Placing saved track design crashes game. - Fix [OpenRCT2#16308] Crash when trying to place down a ride on Android. - Fix: [OpenRCT2#16327] Crash on malformed network packet. - Fix: [OpenRCT2#16449] [Plugin] Viewport doesn't hide when switching tabs. - Fix: [OpenRCT2#16450] Banner style not copied when using tile inspector. - Fix: [OpenRCT2#16535] Entering construction mode unblocks all paths. - Fix: [OpenRCT2#16542] “Same price throughout park” status not correctly imported for RCT1 saves. - Fix: [OpenRCT2#16572] Crash when trying to place track designs. - Fix: [OpenRCT2#16591] [Plugin] ‘setInterval’ and ‘setTimeout’ is not disposed when map unloads. - Fix: [OpenRCT2#16711] [Plugin] ‘Car.rideObject’ overflowing with more than 256 ride types. - Fix: [OpenRCT2#16779] Fix case where title music doesn't unmute properly. - Fix: [OpenRCT2#16808] Incorrect track design serialisation causing vehicle object replacement. - Fix: [OpenRCT2#16869] Soft Toy Stall cannot be recoloured, but shows a recolouring option anyway (original bug). - Fix: [OpenRCT2#16995] Native Linux dialog windows do not open if the path contains single quotes. - Fix: [objects#165] Glitch when Bengal Tiger Cars go through a corner.
It would be great if all rides had the option to play all music. Right now, a merry go round can only play merry go round music, and for example no rock music. Similarly a coaster cannot play merry go round music.
In addition to this, it would be cool if you the music dropdown menu not only showed merry go round music as an option, but also with a submenu that allows for a single merry go round tune to be repeated rather than shuffling through the whole 'playlist'.
A control failure speeds up merry go round music, which is cool - I used that to my advantage here for example: https://www.nedesigns.com/park/4119/h2h8-r4-incident-at-billy-wonkas/ A while back I played with speeding up/slowing down the other RCT music pieces using the x0.5/x1.25 and so fort options on youtube, and often I thought the effect was incredible. A small adjustment to the speed can result in music with an entirely different feel. This could maybe be a console feature? Speed up/slow down any ride's music, without the ride needing to break down in a specific way.
The text was updated successfully, but these errors were encountered: