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Refactor Tile Inspector widget definitions #12869
Refactor Tile Inspector widget definitions #12869
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@Broxzier Would you like some help with this? |
I want to merge this. Please rebase it and make it ready to merge. The rest of the refactor can be picked up in later PRs. |
This commis also fixes a few pixel-perfect alignment issues.
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Also fixes setting of groupbox title properly and make the list static
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This PR is now ready for review. |
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Code looks reasonable, would like to test.
Fwiw, the changelog entry hasn't been moved to v0.3.5+ yet. |
Good catch. |
Fixed in b78908c. |
- Improved: [OpenRCT2#12825, OpenRCT2#12869] The Tile Inspector window’s layout has been tweaked slightly. - Change: [OpenRCT2#15899] Weird bonus for path 0 - likely intended as a queue bonus (original bug). - Fix: [OpenRCT2#15138] Sometimes small scenery stays when building through it. - Fix: [OpenRCT2#15620] Placing track designs at locations blocked by anything results in wrong error message. - Fix: [OpenRCT2#15843] Tile Inspector can be resized too small. - Fix: [OpenRCT2#15844] Tile Inspector has inconsistent text colours. - Fix: [OpenRCT2#15878] Crash when opening a ride window for a corrupted vehicle. - Fix: [OpenRCT2#15908] Crash when track elements have no ride assigned. - Fix: [OpenRCT2#15919] Research status incorrectly considered for scenery when in editor modes. - Fix: [OpenRCT2#15938] Track designs of some ride types are incorrectly exported to TD6.
This is currently
a Work In Progressready for review, as part of #12329.Tasks:
Better name constants likeThey're now removedSUR_GBPB
This PR also corrects some incorrect pixel offsets, such as these: