Consume all events in the event queue to avoid application lockups #300
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It seems that "peeking" from the event queue does not yield events in case of changing resolutions:
And then it never enters the loop...
Of course, apple's doc says nothing about this: https://developer.apple.com/documentation/appkit/nsapplication/1428485-nexteventmatchingmask?language=objc
So all this is speculation ^^.
This new version consumes all pending events in the NSApp, and it does not show any lockups when e.g., switching resolutions. If the event does not correspond to this window, we take it from the event queue anyways and re-post it afterwards, to give other windows the opportunity to consume their events.