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Codechange: use std::array for _sorted_industry_types
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glx22 committed Apr 18, 2019
1 parent 60da174 commit 48f99fd
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Showing 3 changed files with 14 additions and 16 deletions.
24 changes: 11 additions & 13 deletions src/industry_gui.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -183,23 +183,23 @@ static inline void GetAllCargoSuffixes(CargoSuffixInOut use_input, CargoSuffixTy
}
}

IndustryType _sorted_industry_types[NUM_INDUSTRYTYPES]; ///< Industry types sorted by name.
std::array<IndustryType, NUM_INDUSTRYTYPES> _sorted_industry_types; ///< Industry types sorted by name.

/** Sort industry types by their name. */
static int CDECL IndustryTypeNameSorter(const IndustryType *a, const IndustryType *b)
static bool IndustryTypeNameSorter(const IndustryType &a, const IndustryType &b)
{
static char industry_name[2][64];

const IndustrySpec *indsp1 = GetIndustrySpec(*a);
const IndustrySpec *indsp1 = GetIndustrySpec(a);
GetString(industry_name[0], indsp1->name, lastof(industry_name[0]));

const IndustrySpec *indsp2 = GetIndustrySpec(*b);
const IndustrySpec *indsp2 = GetIndustrySpec(b);
GetString(industry_name[1], indsp2->name, lastof(industry_name[1]));

int r = strnatcmp(industry_name[0], industry_name[1]); // Sort by name (natural sorting).

/* If the names are equal, sort by industry type. */
return (r != 0) ? r : (*a - *b);
return (r != 0) ? r < 0 : (a < b);
}

/**
Expand All @@ -213,7 +213,7 @@ void SortIndustryTypes()
}

/* Sort industry types by name. */
QSortT(_sorted_industry_types, NUM_INDUSTRYTYPES, &IndustryTypeNameSorter);
std::sort(_sorted_industry_types.begin(), _sorted_industry_types.end(), IndustryTypeNameSorter);
}

/**
Expand Down Expand Up @@ -302,8 +302,7 @@ class BuildIndustryWindow : public Window {
* The tests performed after the enabled allow to load the industries
* In the same way they are inserted by grf (if any)
*/
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
for (IndustryType ind : _sorted_industry_types) {
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (indsp->enabled) {
/* Rule is that editor mode loads all industries.
Expand Down Expand Up @@ -2723,8 +2722,7 @@ struct IndustryCargoesWindow : public Window {

case WID_IC_IND_DROPDOWN: {
DropDownList lst;
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
for (IndustryType ind : _sorted_industry_types) {
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (!indsp->enabled) continue;
lst.emplace_back(new DropDownListStringItem(indsp->name, ind, false));
Expand Down Expand Up @@ -2811,10 +2809,10 @@ const int IndustryCargoesWindow::VERT_TEXT_PADDING = 5; ///< Vertical padding ar
static void ShowIndustryCargoesWindow(IndustryType id)
{
if (id >= NUM_INDUSTRYTYPES) {
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
const IndustrySpec *indsp = GetIndustrySpec(_sorted_industry_types[i]);
for (IndustryType ind : _sorted_industry_types) {
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (indsp->enabled) {
id = _sorted_industry_types[i];
id = ind;
break;
}
}
Expand Down
3 changes: 2 additions & 1 deletion src/industrytype.h
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@
#ifndef INDUSTRYTYPE_H
#define INDUSTRYTYPE_H

#include <array>
#include "map_type.h"
#include "slope_type.h"
#include "industry_type.h"
Expand Down Expand Up @@ -179,7 +180,7 @@ extern IndustryTileSpec _industry_tile_specs[NUM_INDUSTRYTILES];
/* industry_gui.cpp */
void SortIndustryTypes();
/* Industry types sorted alphabetically by name. */
extern IndustryType _sorted_industry_types[NUM_INDUSTRYTYPES];
extern std::array<IndustryType, NUM_INDUSTRYTYPES> _sorted_industry_types;

/**
* Do industry gfx ID translation for NewGRFs.
Expand Down
3 changes: 1 addition & 2 deletions src/smallmap_gui.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -178,8 +178,7 @@ void BuildIndustriesLegend()
uint j = 0;

/* Add each name */
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
for (IndustryType ind : _sorted_industry_types) {
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (indsp->enabled) {
_legend_from_industries[j].legend = indsp->name;
Expand Down

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