Codechange: move curl into a thread so simplify code #10480
Merged
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Motivation / Problem
The async variant of curl gave too much trouble / noise. Switching to a threaded/sync solution brings it on-par with WinHttp, and makes the code a lot easier.
Description
With a thread, we can just run curl_easy_perform() and let CURL and threads handle the blocking part.
With async solution there are too many things to keep track of, and it makes "when to update the GUI" tricky. By using a thread that all gets a lot simpler, as the game-thread and download-thread run side-by-side.
This is similar to how the WinHttp backend already works.
Limitations
Checklist for review
Some things are not automated, and forgotten often. This list is a reminder for the reviewers.