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Fix #8724: Got wrong DepotID/StationID for airports, causing crash #8725

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merged 1 commit into from Feb 22, 2021
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25 changes: 15 additions & 10 deletions src/depot_gui.cpp
Expand Up @@ -294,7 +294,7 @@ struct DepotWindow : Window {
~DepotWindow()
{
DeleteWindowById(WC_BUILD_VEHICLE, this->window_number);
DeleteWindowById(GetWindowClassForVehicleType(this->type), VehicleListIdentifier(VL_DEPOT_LIST, this->type, this->owner, GetDepotIndex(this->window_number)).Pack(), false);
DeleteWindowById(GetWindowClassForVehicleType(this->type), VehicleListIdentifier(VL_DEPOT_LIST, this->type, this->owner, this->GetDepotIndex()).Pack(), false);
OrderBackup::Reset(this->window_number);
}

Expand Down Expand Up @@ -424,10 +424,8 @@ struct DepotWindow : Window {
{
if (widget != WID_D_CAPTION) return;

/* locate the depot struct */
TileIndex tile = this->window_number;
SetDParam(0, this->type);
SetDParam(1, (this->type == VEH_AIRCRAFT) ? GetStationIndex(tile) : GetDepotIndex(tile));
SetDParam(1, this->GetDepotIndex());
}

struct GetDepotVehiclePtData {
Expand Down Expand Up @@ -810,11 +808,8 @@ struct DepotWindow : Window {
case WID_D_SELL_ALL:
/* Only open the confirmation window if there are anything to sell */
if (this->vehicle_list.size() != 0 || this->wagon_list.size() != 0) {
TileIndex tile = this->window_number;
byte vehtype = this->type;

SetDParam(0, vehtype);
SetDParam(1, (vehtype == VEH_AIRCRAFT) ? GetStationIndex(tile) : GetDepotIndex(tile));
SetDParam(0, this->type);
SetDParam(1, this->GetDepotIndex());
ShowQuery(
STR_DEPOT_CAPTION,
STR_DEPOT_SELL_CONFIRMATION_TEXT,
Expand All @@ -840,7 +835,7 @@ struct DepotWindow : Window {
if (str == nullptr) return;

/* Do depot renaming */
DoCommandP(0, GetDepotIndex(this->window_number), 0, CMD_RENAME_DEPOT | CMD_MSG(STR_ERROR_CAN_T_RENAME_DEPOT), nullptr, str);
DoCommandP(0, this->GetDepotIndex(), 0, CMD_RENAME_DEPOT | CMD_MSG(STR_ERROR_CAN_T_RENAME_DEPOT), nullptr, str);
}

bool OnRightClick(Point pt, int widget) override
Expand Down Expand Up @@ -1077,6 +1072,16 @@ struct DepotWindow : Window {

return ES_NOT_HANDLED;
}

/**
* Gets the DepotID of the current window.
* In the case of airports, this is the station ID.
* @return Depot or station ID of this window.
*/
inline uint16 GetDepotIndex() const
{
return (this->type == VEH_AIRCRAFT) ? ::GetStationIndex(this->window_number) : ::GetDepotIndex(this->window_number);
}
};

static void DepotSellAllConfirmationCallback(Window *win, bool confirmed)
Expand Down