Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feature: allow the use of TURN to connect client and server together #9447

Merged
merged 2 commits into from
Jul 20, 2021

Commits on Jul 19, 2021

  1. Configuration menu
    Copy the full SHA
    97cd81c View commit details
    Browse the repository at this point in the history

Commits on Jul 20, 2021

  1. Feature: allow the use of TURN to connect client and server together

    TURN is a last resort, used only if all other methods failed.
    TURN is a relay approach to connect client and server together, where
    openttd.org (by default) is the middleman.
    
    It is very unlikely either the client or server cannot connect to
    the STUN server, as they are both already connected to the Game
    Coordinator. But in the odd case it does fail, estabilishing the
    connection fails without any further possibility to recover.
    TrueBrain committed Jul 20, 2021
    Configuration menu
    Copy the full SHA
    60e1362 View commit details
    Browse the repository at this point in the history