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Remove ".dll" suffix from LoadModule calls.
The final goal is to make LoadModule calls platform-independent (we have ".dll" on Windows and ".so" on Linux/Mac)
https://github.com/OpenXRay/xray-16/blob/ai_cleanup/src/xrEngine/EngineAPI.cpp#L135 and so on.
Note: we need to verify that the game works with the changes.
The text was updated successfully, but these errors were encountered:
we need to verify that the game works with the changes.
It does work.
Sorry, something went wrong.
Well, I meant that after ".dll" suffix removal we need to verify that the game works. You confirmed my suspicious at
Xottab-DUTY@e63a186#commitcomment-14401586 These names are used by hxGrid library. Need to check if it accepts file names without extensions (I suppose it doesn't).
Xottab-DUTY@e63a186#commitcomment-14401586
These names are used by hxGrid library. Need to check if it accepts file names without extensions (I suppose it doesn't).
Merge pull request #86 from Xottab-DUTY/dll_suffix
c6387d7
Remove ".dll" suffix from LoadModule calls. Close #78.
Thanks.
Closed by commit 9b789e6.
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Remove ".dll" suffix from LoadModule calls.
The final goal is to make LoadModule calls platform-independent (we have ".dll" on Windows and ".so" on Linux/Mac)
https://github.com/OpenXRay/xray-16/blob/ai_cleanup/src/xrEngine/EngineAPI.cpp#L135 and so on.
Note: we need to verify that the game works with the changes.
The text was updated successfully, but these errors were encountered: