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ShellContext.cs
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ShellContext.cs
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using System;
using Orchard.Environment.Shell.Builders.Models;
using Orchard.Environment.Shell;
using Microsoft.Extensions.DependencyInjection;
namespace Orchard.Hosting.ShellBuilders
{
/// <summary>
/// The shell context represents the shell's state that is kept alive
/// for the whole life of the application
/// </summary>
public class ShellContext : IDisposable
{
private bool _disposed = false;
public ShellSettings Settings { get; set; }
public ShellBlueprint Blueprint { get; set; }
public IServiceProvider ServiceProvider { get; set; }
/// <summary>
/// Whether the shell is activated.
/// </summary>
public bool IsActivated { get; set; }
/// <summary>
/// Creates a standalone service scope that can be used to resolve local services.
/// </summary>
public IServiceScope CreateServiceScope()
{
return ServiceProvider.GetRequiredService<IServiceScopeFactory>().CreateScope();
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (!_disposed)
{
if (disposing)
{
}
// Disposes all the services registered for this shell
if (ServiceProvider != null)
{
(ServiceProvider as IDisposable)?.Dispose();
ServiceProvider = null;
}
IsActivated = false;
Settings = null;
Blueprint = null;
_disposed = true;
}
}
~ShellContext()
{
Dispose(false);
}
}
}