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fix(MatrixDO): MatrixDO Buffer #108

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merged 60 commits into from
May 7, 2023

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X-OldGentleMan
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fix matrixDO buffer descript bytesLength count wrong

lslzl3000 and others added 30 commits April 22, 2023 23:42
Adding Mathematical Matrix4*4 for 3D Computing
Adding Mathematical Matrix3*3 for 2D Computing
Adding Mathematical Quaternion for 2D/3D Rotation  Computing
fix components  auto bind check error
change folder
Replace the new registration method
change vscode setting
add UIEvents
add PointEvent3D
add Object3DEvent
add LoaderEvent
add KeyEvent
add compute shader
add render shader
update class import url
check lost class and add
clear not use class
add some class docs
update docs
update docs
update docs
@X-OldGentleMan X-OldGentleMan added the bug Something isn't working label May 7, 2023
@X-OldGentleMan X-OldGentleMan added this to the 0.6 milestone May 7, 2023
fix matrixDO Buffer Descript bytesLength count wrong
…atrixDO

# Conflicts:
#	samples/base/Sample_Transform.ts
…nto MatrixDO

# Conflicts:
#	samples/base/Sample_Transform.ts
…nto MatrixDO

# Conflicts:
#	samples/base/Sample_Transform.ts
@X-OldGentleMan X-OldGentleMan merged commit 5e6fcdb into Orillusion:dev May 7, 2023
1 check passed
@X-OldGentleMan X-OldGentleMan deleted the MatrixDO branch May 10, 2023 06:54
@lslzl3000 lslzl3000 mentioned this pull request Aug 10, 2023
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4 participants