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Lazy Digger MapEditor

  • This project was created for the mini-game Lazy Digger, that can be found here: https://github.com/Orshahar91/LazyDigger

  • The project was created in order to practice the use of inheritance, as well as a graphics library - 'SFML'.

  • The project can be used to create map stages for the Lazy Digger mini-game, but can be modified for other purposes.

  • The created map is saved within the 'out' folder as 'Board.txt' file.

Prerequisites:

Guidelines

  • Run this project in Visual Studio
  • Make sure SFML folder is placed under C:\SFML
  • Type in the dimensions of the map in the console when prompt
  • Save the map - can be found in 'out' folder with the name Board.txt
  • Place the created txt file in the resources folder of the Lazy Digger mini-game
  • Enjoy.

Notes

This is a C++ CMAKE project, created with Visual Studio 2019.

Written by : Or Shahar

MapEditor

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