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Fuzzy Stranger Text #433

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coderCleric opened this issue Oct 23, 2022 · 1 comment
Closed

Fuzzy Stranger Text #433

coderCleric opened this issue Oct 23, 2022 · 1 comment
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bug Something isn't working fixed in dev Instead of closing issues when you fix them in dev just add this.

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@coderCleric
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What Happened?

When trying to place Stranger text, the text on the wall looks super fuzzy. This is fixed if an item from the Dreamworld is placed somewhere, even if the item is placed in another system.

What was supposed to happen?

No response

Platform

Steam

Mods

New Horizons

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@coderCleric coderCleric added the bug Something isn't working label Oct 23, 2022
@xen-42
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xen-42 commented Nov 1, 2022

stranger? I hardly know her!

@xen-42 xen-42 mentioned this issue Dec 12, 2022
@xen-42 xen-42 added the fixed in dev Instead of closing issues when you fix them in dev just add this. label Dec 13, 2022
JohnCorby added a commit that referenced this issue Dec 28, 2022
## Minor features
- #468 Added rename and parentPath to some more modules and infos

## Improvements
- The gameobjects for bramble nodes will be named their `name` if it's
provided
- Leaving sectors now unloads streamed things
- `pathToAnimController` now works for more things. Means entering
dialogue can stop them playing their instruments, change their
animation, and make them look at you.

## Bug fixes
- #457 Scrolls use the `rotation` parameter now
- #433 Stranger text is no longer fuzzy
- Recursive bramble dimensions no longer cause a hard crash
- The foglights in bramble nodes are now correctly colored
- Make streaming handler only load thing in if the player or probe
enters the sector
- Better error reporting in AudioUtilities
- Fixed a bug where renaming volcanoes didn't actually rename them
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Labels
bug Something isn't working fixed in dev Instead of closing issues when you fix them in dev just add this.
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