Utils for developing OpenGL for Java:coffee:.
If there are any bugs, tell us!
dependencies {
implementation "io.github.over-run:glutils:1.6.0"
}
https://github.com/squid233/lwjgl-example
import org.overrun.glutils.*;
public class Example {
static GLProgram prg;
public static void main(String[] args) {
init();
ClassLoader cl = Example.class.getClassLoader();
prg = new GLProgram();
prg.createVsh(ShaderReader.lines(cl, "shaders/scene.vsh"));
prg.createFsh(ShaderReader.lines(cl, "shaders/scene.fsh"));
prg.link();
render();
}
}