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Config: Clang format Pcsx2Config
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TheLastRar authored and lightningterror committed Feb 28, 2022
1 parent c18be9d commit a12ad1f
Showing 1 changed file with 64 additions and 59 deletions.
123 changes: 64 additions & 59 deletions pcsx2/Pcsx2Config.cpp
Expand Up @@ -264,13 +264,20 @@ const char* Pcsx2Config::GSOptions::GetRendererName(GSRendererType type)
{
switch (type)
{
case GSRendererType::Auto: return "Auto";
case GSRendererType::DX11: return "Direct3D 11";
case GSRendererType::OGL: return "OpenGL";
case GSRendererType::VK: return "Vulkan";
case GSRendererType::SW: return "Software";
case GSRendererType::Null: return "Null";
default: return "";
case GSRendererType::Auto:
return "Auto";
case GSRendererType::DX11:
return "Direct3D 11";
case GSRendererType::OGL:
return "OpenGL";
case GSRendererType::VK:
return "Vulkan";
case GSRendererType::SW:
return "Software";
case GSRendererType::Null:
return "Null";
default:
return "";
}
}

Expand Down Expand Up @@ -342,56 +349,55 @@ bool Pcsx2Config::GSOptions::operator==(const GSOptions& right) const
OpEqu(AspectRatio) &&
OpEqu(FMVAspectRatioSwitch) &&

OptionsAreEqual(right)
);
OptionsAreEqual(right));
}

bool Pcsx2Config::GSOptions::OptionsAreEqual(const GSOptions& right) const
{
return (
OpEqu(bitset) &&

OpEqu(VsyncEnable) &&

OpEqu(InterlaceMode) &&

OpEqu(Zoom) &&
OpEqu(StretchY) &&
OpEqu(OffsetX) &&
OpEqu(OffsetY) &&
OpEqu(OsdScale) &&

OpEqu(Renderer) &&
OpEqu(UpscaleMultiplier) &&

OpEqu(HWMipmap) &&
OpEqu(AccurateBlendingUnit) &&
OpEqu(CRCHack) &&
OpEqu(TextureFiltering) &&
OpEqu(TexturePreloading) &&
OpEqu(Dithering) &&
OpEqu(MaxAnisotropy) &&
OpEqu(SWExtraThreads) &&
OpEqu(SWExtraThreadsHeight) &&
OpEqu(TVShader) &&
OpEqu(SkipDraw) &&
OpEqu(SkipDrawOffset) &&

OpEqu(UserHacks_HalfBottomOverride) &&
OpEqu(UserHacks_HalfPixelOffset) &&
OpEqu(UserHacks_RoundSprite) &&
OpEqu(UserHacks_TCOffsetX) &&
OpEqu(UserHacks_TCOffsetY) &&
OpEqu(UserHacks_TriFilter) &&

OpEqu(ShadeBoost_Brightness) &&
OpEqu(ShadeBoost_Contrast) &&
OpEqu(ShadeBoost_Saturation) &&
OpEqu(SaveN) &&
OpEqu(SaveL) &&
OpEqu(Adapter) &&
OpEqu(ShaderFX_Conf) &&
OpEqu(ShaderFX_GLSL));
OpEqu(bitset) &&

OpEqu(VsyncEnable) &&

OpEqu(InterlaceMode) &&

OpEqu(Zoom) &&
OpEqu(StretchY) &&
OpEqu(OffsetX) &&
OpEqu(OffsetY) &&
OpEqu(OsdScale) &&

OpEqu(Renderer) &&
OpEqu(UpscaleMultiplier) &&

OpEqu(HWMipmap) &&
OpEqu(AccurateBlendingUnit) &&
OpEqu(CRCHack) &&
OpEqu(TextureFiltering) &&
OpEqu(TexturePreloading) &&
OpEqu(Dithering) &&
OpEqu(MaxAnisotropy) &&
OpEqu(SWExtraThreads) &&
OpEqu(SWExtraThreadsHeight) &&
OpEqu(TVShader) &&
OpEqu(SkipDraw) &&
OpEqu(SkipDrawOffset) &&

OpEqu(UserHacks_HalfBottomOverride) &&
OpEqu(UserHacks_HalfPixelOffset) &&
OpEqu(UserHacks_RoundSprite) &&
OpEqu(UserHacks_TCOffsetX) &&
OpEqu(UserHacks_TCOffsetY) &&
OpEqu(UserHacks_TriFilter) &&

OpEqu(ShadeBoost_Brightness) &&
OpEqu(ShadeBoost_Contrast) &&
OpEqu(ShadeBoost_Saturation) &&
OpEqu(SaveN) &&
OpEqu(SaveL) &&
OpEqu(Adapter) &&
OpEqu(ShaderFX_Conf) &&
OpEqu(ShaderFX_GLSL));
}

bool Pcsx2Config::GSOptions::operator!=(const GSOptions& right) const
Expand All @@ -401,13 +407,12 @@ bool Pcsx2Config::GSOptions::operator!=(const GSOptions& right) const

bool Pcsx2Config::GSOptions::RestartOptionsAreEqual(const GSOptions& right) const
{
return
OpEqu(Renderer) &&
OpEqu(Adapter) &&
OpEqu(UseDebugDevice) &&
OpEqu(UseBlitSwapChain) &&
OpEqu(DisableShaderCache) &&
OpEqu(ThreadedPresentation);
return OpEqu(Renderer) &&
OpEqu(Adapter) &&
OpEqu(UseDebugDevice) &&
OpEqu(UseBlitSwapChain) &&
OpEqu(DisableShaderCache) &&
OpEqu(ThreadedPresentation);
}

void Pcsx2Config::GSOptions::LoadSave(SettingsWrapper& wrap)
Expand Down

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