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SpongeBob: ROTFD (NTSC-U) - Black splotches covering the screen in D3D HW renderers #1685
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What about |
@ssakash Same as D3D11 software. |
Could you bisect and find out the commit which fixed the issue in |
Sure thing 👍 |
Ah, I see. Then it's related to depth emulation which is a PITA to implement :P |
We can probably close this as it can be resolved with OpenGL, and it isn't really a bug, but just the lack of hardware depth in D3D. |
8 tasks
Fixed on dx11. |
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PCSX2 version:
1.5.0-1676
PCSX2 options:
Defaults, except for MPEG Skip, but that's just because the intro FMVs are normally unskippable, and I can confirm that MPEG Skip has no effect on the issue.
Plugins used:
(Relevant/Non-default settings of GS/PAD/SPU2/CDVD/USB plugins)
Description of the issue:
D3D11 SW
D3D11 HW
GS Dump from D3D11 HW:
rotfd_gsdump.zip
How to reproduce the issue:
Last known version to work:
Not sure.
PC specifications:
(For example: CPU: Intel Core 2 Duo E4600 GPU: Gigabyte GTX 750Ti OS: Windows 10 64 Bit)
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