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Meta: Direct3D Depth Emulation #2458
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DX11 Depth has been implemented already, no? |
It has, anyway closing this, remaining issues are likely other effects that break depth. |
If I'm correct, by text it means that issues with GTA Stories are fixed only on OpenGL. |
Nobody cares about 1.4 at this point seriously. |
Thanks for info, I didn't payed attention on main download page that 1.4 is from 2016. |
Idea is to keep 1 issue open for Depth issues for Direct3D. We don't need duplicates of the same issue.
Currently Direct3D lacks depth support and needs to be ported from OpenGL by a brave soul which will fix various issues on many games and bring D3D closer to GL level in emulation.
List of issues:
There are just a few, there are a lot of games that use depth emulation that aren't on the issue tracker.
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