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Meta: Direct3D Depth Emulation #2458

Closed
5 of 8 tasks
lightningterror opened this issue May 27, 2018 · 5 comments
Closed
5 of 8 tasks

Meta: Direct3D Depth Emulation #2458

lightningterror opened this issue May 27, 2018 · 5 comments

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@lightningterror
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lightningterror commented May 27, 2018

Idea is to keep 1 issue open for Depth issues for Direct3D. We don't need duplicates of the same issue.

Currently Direct3D lacks depth support and needs to be ported from OpenGL by a brave soul which will fix various issues on many games and bring D3D closer to GL level in emulation.

List of issues:

There are just a few, there are a lot of games that use depth emulation that aren't on the issue tracker.

@oddMLan
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oddMLan commented Jan 10, 2019

DX11 Depth has been implemented already, no?

@lightningterror
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It has, anyway closing this, remaining issues are likely other effects that break depth.

@r3538987
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If I'm correct, by text it means that issues with GTA Stories are fixed only on OpenGL.
On both OpenGL and DirectX I get same results. https://i.imgur.com/lMipZzU.png

@lightningterror
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If I'm correct, by text it means that issues with GTA Stories are fixed only on OpenGL.

Nobody cares about 1.4 at this point seriously.

@r3538987
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Nobody cares about 1.4 at this point seriously.

Thanks for info, I didn't payed attention on main download page that 1.4 is from 2016.

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