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Gsdx: gui changes #791
Gsdx: gui changes #791
Commits on Aug 23, 2015
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gsdx:windows: Move CRC box to main dialog
The CRC hack option is always used regardless of whether the HW Hack checkbox is ticked. Move it to the main gsdx dialog and make it use the same descriptions that are used in Linux. And fix the accurate_blend_unit whitespace formatting.
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Commits on Sep 1, 2015
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gsdx:windows: Add tooltip support
Tooltips will be usable for all Gsdx dialogs if required.
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gsdx:windows: Redo main dialog
This moves the hardware, non-renderer dependent options to the top and makes the renderer options visible only when it affects the current renderer. The texture filtering checkbox has been changed to a combobox and now uses the same description as Linux does. Also changes the Title to GSdx Settings.
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gsdx:windows: Rework hacks dialog to use tooltips
Changes the three-state checkboxes to comboboxes. Removes the hack description box. Hides Alpha and Alpha Stencil when OpenGL is selected. Rearranges the hacks dialog.
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gsdx: Removed unnecessary defines and functions
The changes to the Hacks dialog removes the need for these defines. Also remove the swap_state function since it's now unused.
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gsdx: tooltip description formatting and minor fixes
The hack description box messages were replaced by tooltips on Windows, so there is no need for the first line in the description to refer to the hack anymore. 3-state checkboxes were also converted to comboboxes, so remove any references to checkbox states. Reformat the descriptions so it looks okay on both Windows and Linux. Could be better, but I'm out of ideas. Also fix a few typos and missing punctuation.
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gsdx: Add new tooltips and descriptions.
For Linux and Windows, add tooltip descriptions for AF, AA1, extra rendering threads, Enable Shade Boost, FX Shader/External Shader, FXAA. For Windows, also add Alpha Correction and Logarithmic Z tooltips. For Linux, add software mipmap tooltip. Thanks to tsunami2311, ssakash, gregory38 and whoever did the wiki for helping with descriptions.
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