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Compiling

Panos Karabelas edited this page Aug 7, 2023 · 1 revision
  1. Download and install the latest Windows SDK.

  2. Download and install python.

  3. At the root directory you will see 2 python scripts, both can generate a Visual Studio 2022 solution.
    The difference between them is if the engine will compile with the Vulkan or D3D12 backend.
    Warning: D3D12 is still under development and won't render, generate this solution only if you want to contribute.

  1. Click one of the scripts and wait for a few seconds.

  1. After the console window closes you should be seeing a Visual Studio solution.

  1. That's it, you can now open the Visual Studio solution and build the engine.
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