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Send nearby packets from world list instead of server list #1196

Merged
merged 1 commit into from
Aug 17, 2018

Commits on Jul 18, 2018

  1. Send nearby packets from world player list

        No need to look in all servers
    
        Also makes it so nearby packets are sent from the world and not
        dimension. Because you can have two worlds with the same dimension in
        the server and hearing things like attack sound packets from another
        world in same dim is not ideal.
    Mystiflow committed Jul 18, 2018
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