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DPC++ multiGPU stencil and/or transpose #479

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Commits on Jul 20, 2020

  1. add stencil DPC++ skeletons

    Jeff Hammond committed Jul 20, 2020
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  2. cleanup comments

    Jeff Hammond committed Jul 20, 2020
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  3. some fixes - GPU broken

    Jeff Hammond committed Jul 20, 2020
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  4. cleanup

    Jeff Hammond committed Jul 20, 2020
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  5. workaround Level Zero SPIR detection

    Jeff Hammond committed Jul 20, 2020
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  6. some fixes - GPU broken

    Jeff Hammond committed Jul 20, 2020
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  7. undo minor mistake

    Jeff Hammond committed Jul 20, 2020
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  8. add transpose multi-GPU DPC++ skeleton

    Jeff Hammond committed Jul 20, 2020
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  9. WIP

    Jeff Hammond committed Jul 20, 2020
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  10. add ignores

    Jeff Hammond committed Jul 20, 2020
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  11. fix message

    Jeff Hammond committed Jul 20, 2020
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Commits on Jul 21, 2020

  1. add fill, cleanup dead code

    Jeff Hammond committed Jul 21, 2020
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  2. start decomposition

    Jeff Hammond committed Jul 21, 2020
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  3. device queues class and related methods

    Jeff Hammond committed Jul 21, 2020
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  4. use device queues stuff - currently broken

    Jeff Hammond committed Jul 21, 2020
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  5. trying to fix

    Jeff Hammond committed Jul 21, 2020
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  6. trying to fix

    Jeff Hammond committed Jul 21, 2020
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  7. trying to fix

    Jeff Hammond committed Jul 21, 2020
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  8. working with inlined methods

    Jeff Hammond committed Jul 21, 2020
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  9. working with inlined methods

    Jeff Hammond committed Jul 21, 2020
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  10. cleaned up

    Jeff Hammond committed Jul 21, 2020
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  11. cleaned up

    Jeff Hammond committed Jul 21, 2020
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  12. fixed bugs

    Jeff Hammond committed Jul 21, 2020
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  13. working but to be replaced

    Jeff Hammond committed Jul 21, 2020
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  14. working

    Jeff Hammond committed Jul 21, 2020
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Commits on Jul 22, 2020

  1. fix input helper comment

    Jeff Hammond committed Jul 22, 2020
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  2. add broadcast and reduce (unused and untested)

    Jeff Hammond committed Jul 22, 2020
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Commits on Jul 24, 2020

  1. add stencil DPC++ skeletons

    Jeff Hammond committed Jul 24, 2020
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  2. cleanup comments

    Jeff Hammond committed Jul 24, 2020
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  3. some fixes - GPU broken

    Jeff Hammond committed Jul 24, 2020
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  4. cleanup

    Jeff Hammond committed Jul 24, 2020
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  5. workaround Level Zero SPIR detection

    Jeff Hammond committed Jul 24, 2020
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  6. some fixes - GPU broken

    Jeff Hammond committed Jul 24, 2020
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  7. undo minor mistake

    Jeff Hammond committed Jul 24, 2020
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  8. add transpose multi-GPU DPC++ skeleton

    Jeff Hammond committed Jul 24, 2020
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  9. WIP

    Jeff Hammond committed Jul 24, 2020
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  10. add ignores

    Jeff Hammond committed Jul 24, 2020
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  11. fix message

    Jeff Hammond committed Jul 24, 2020
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  12. add fill, cleanup dead code

    Jeff Hammond committed Jul 24, 2020
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  13. start decomposition

    Jeff Hammond committed Jul 24, 2020
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  14. device queues class and related methods

    Jeff Hammond committed Jul 24, 2020
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  15. use device queues stuff - currently broken

    Jeff Hammond committed Jul 24, 2020
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  16. trying to fix

    Jeff Hammond committed Jul 24, 2020
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  17. trying to fix

    Jeff Hammond committed Jul 24, 2020
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  18. trying to fix

    Jeff Hammond committed Jul 24, 2020
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  19. working with inlined methods

    Jeff Hammond committed Jul 24, 2020
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  20. working with inlined methods

    Jeff Hammond committed Jul 24, 2020
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  21. cleaned up

    Jeff Hammond committed Jul 24, 2020
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  22. cleaned up

    Jeff Hammond committed Jul 24, 2020
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  23. fixed bugs

    Jeff Hammond committed Jul 24, 2020
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  24. working but to be replaced

    Jeff Hammond committed Jul 24, 2020
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  25. working

    Jeff Hammond committed Jul 24, 2020
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  26. fix input helper comment

    Jeff Hammond committed Jul 24, 2020
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  27. add broadcast and reduce (unused and untested)

    Jeff Hammond committed Jul 24, 2020
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  28. Merge branch 'dpcpp-multi-gpu-transpose' of https://github.com/jeffha…

    …mmond/PRK into dpcpp-multi-gpu-transpose
    Jeff Hammond committed Jul 24, 2020
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  29. Merge branch 'default' into dpcpp-multi-gpu-transpose

    Jeff Hammond committed Jul 24, 2020
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  30. remove unnecessary preprocessor

    Jeff Hammond committed Jul 24, 2020
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  31. remove 2D indexing code that won't work with USM

    Jeff Hammond committed Jul 24, 2020
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  32. fix a bunch of problems

    Jeff Hammond committed Jul 24, 2020
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Commits on Jul 26, 2020

  1. need a unit test for the collectives...

    Jeff Hammond committed Jul 26, 2020
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  2. whitespace

    Jeff Hammond committed Jul 26, 2020
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  3. hoist invariant; start alltoall

    Jeff Hammond committed Jul 26, 2020
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  4. progress on unit test

    Jeff Hammond committed Jul 26, 2020
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  5. work around issue with CPU-only in "multigpu" tester

    when i use 2 devices with CPU+GPU, it's fine.
    when i use 1 device with GPU, it's fine.
    when i use 1 device with CPU, scatter crashes in memcpy.
    
    i have no idea what is wrong here...
    
    Signed-off-by: Jeff Hammond <jeff.r.hammond@intel.com>
    Jeff Hammond committed Jul 26, 2020
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  6. broadcast and reduce tested

    Jeff Hammond committed Jul 26, 2020
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  7. there are bugs somewhere

    Signed-off-by: Jeff Hammond <jeff.r.hammond@intel.com>
    Jeff Hammond committed Jul 26, 2020
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Commits on Sep 6, 2020

  1. merge fix

    Jeff Hammond committed Sep 6, 2020
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Commits on Oct 14, 2020

  1. Merge branch 'default' into dpcpp-multi-gpu-transpose

    Jeff Hammond committed Oct 14, 2020
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Commits on Oct 26, 2020

  1. Merge branch 'default' into dpcpp-multi-gpu-transpose

    Jeff Hammond committed Oct 26, 2020
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Commits on Oct 28, 2020

  1. never commit binaries

    Jeff Hammond committed Oct 28, 2020
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  2. never commit binaries

    Jeff Hammond committed Oct 28, 2020
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  3. Merge branch 'default' into dpcpp-multi-gpu-transpose

    Jeff Hammond committed Oct 28, 2020
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