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Map tweaks #4
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Map tweaks #4
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Kyep
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in Kyep/Paradise
Feb 21, 2016
1) Made spiders enter vents from 1 tile away, rather than right on top of the vent. Prevents three-stooges syndrome when multiple spiders try to enter the same vent. 2) Made 'spider moves towards vent' AI messages a debug option. Will probably turn off when released - just want them enabled for now for debugging so I can see what the AI is doing. 3) For balance reasons, removed the ability for green spiders and queens to web living/conscious prey. It had no counter. 4) Ensured players playing queens get a notification when their egg-laying is ready again. 5) Disabled ..() for handle_automated_action to see if it fixes some AI bugs. 6) Fixed the "Queen looks around angrily" bug. 7) Fixed the "webs appear normal but stun you for ages" bug. 8) Fixed the "webs block queen/empress spit" bug. 9) Stopped queens rapid-firing eggs. They now have to wait 120 seconds between lays. 10) Added warning that tells queens when they are ready to (ie: should) lay eggs again. 11) Added notification for ghosts when a queen is spawned. 12) Fixed the New() renaming confusion between queens/empresses.
Tastyfish
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that referenced
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May 26, 2016
Map Size increased to 500*500
variableundefined
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that referenced
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Oct 30, 2018
Edan52
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that referenced
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Apr 15, 2019
blood drunk miner
Closed
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Map Change (was not map merged; need to learn how to properly do that)
HoP
-Adds in Privacy Shutters
-Separate Shutters for the queue line
-Flasher for the front desk
Captain's Office
-Rearranged things a bit
-Axed the Unathi Breacher (Sorry Jager!)
-Adds in the Captain's medal box (important for traitors)
R&D
-Shifted R&D closer to science itself
-Break room removed
-Shifted around Scientist spawns just a little so they're not as clumped together
-Nearby maintenance shouldn't be quite so crowded
Robotics
-Added in robotic analyzer
Security
-Execution chamber renamed to "Prisoner Transfer Center" ;p
-Adds in an electric chair, if you prefer not to wait forever for prisoners to die from Chloral OD.