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fix whitespace
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Regisle committed Apr 3, 2023
1 parent 3b745ff commit d3f17c8
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions src/Modules/CalcPerform.lua
Expand Up @@ -608,9 +608,9 @@ local function doActorAttribsPoolsConditions(env, actor)
if breakdown then
breakdown["Omni"] = breakdown.simple(nil, nil, output["Omni"], "Omni")
end
local stats = { output.Str, output.Dex, output.Int }
table.sort(stats)

local stats = { output.Str, output.Dex, output.Int }
table.sort(stats)
output.LowestAttribute = stats[1]
condList["TwoHighestAttributesEqual"] = stats[2] == stats[3]

Expand Down Expand Up @@ -3419,7 +3419,7 @@ function calcs.perform(env, avoidCache, fullDPSSkipEHP)
local effect = 1 + modDB:Sum("INC", nil, "ConsecratedGroundEffect") / 100
enemyDB:NewMod("DamageTaken", "INC", enemyDB:Sum("INC", nil, "DamageTakenConsecratedGround") * effect, "Consecrated Ground")
end

-- Defence/offence calculations
calcs.defence(env, env.player)
if not fullDPSSkipEHP then
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