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Offline build planner for Path of Exile.
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Fix crash related to Oni-Goroshi
Fix crash related to number of brands attached to enemy
Fix parsing for One With Nothing Cluster Jewel
Fix increased effect of small passive skills applying to notables
Latest commit 848e9bc Mar 23, 2020


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Assets Feb 10, 2020
Classes Mar 23, 2020
Data Mar 23, 2020
Export Openarl Release 1.4.165 Mar 20, 2020
Modules Mar 23, 2020
TreeData Openarl Release 1.4.166 Mar 22, 2020
docs Update markdown Mar 1, 2020
.gitattributes Add project files. May 4, 2016
.gitignore Feb 10, 2020 Mar 23, 2020 Merge remote-tracking branch 'ppoelzl/codebase-rundown' into dev Mar 14, 2020
GameVersions.lua Mar 11, 2020
HeadlessWrapper.lua Release 1.4.86 May 8, 2018 Create May 4, 2016
Launch.lua 1.4.118 Initial commit Dec 9, 2018
LaunchInstall.lua Release 1.2.21 Dec 2, 2016
PathOfBuilding.sln Release 1.4.147 Sep 5, 2019 Mar 23, 2020
UpdateApply.lua Fixes to the update system Aug 30, 2016
UpdateCheck.lua Release 1.4.12 May 19, 2017
changelog.txt Mar 23, 2020
manifest.xml Mar 23, 2020
patch_fork.ps1 Allows auto updating from this fork Oct 5, 2019 Release 1.4.65 Dec 7, 2017 Release 1.4.138 Jun 5, 2019 Openarl Release 1.4.166 Mar 22, 2020 Release 1.4.138 Jun 5, 2019 Release 1.4.145 Jun 9, 2019 Release 1.4.147 Sep 5, 2019 Tree update Dec 11, 2019 Mar 12, 2020

Path of Building Community Fork

Formerly known as LocalIdentity Fork

This is a fork of Openarl's Path Of Building that includes many extra features not in the base version of PoB

  • Adds updated uniques from 3.8, 3.9 and 3.10 changes
  • Pantheon support
  • Impale DPS support
  • Search for all dropdown boxes
  • Barrage Suport skill gem
  • Ensnaring Arrow support
  • Thread of Hope support
  • Crimson Dance support
  • Void Shot support
  • Delve helmet mod support
  • Breakdown for aura and curse effect
  • List of recently imported accounts to the Import/Export Build tab
  • More tree highlighting options for node power
  • Support for fossil mods in the crafting window. Including correct parsing for some mods that previously didn't work (e.g., 60% chance to deal 100% more poison/bleed damage)
  • Add parsing for more nodes on the tree (i.e., Slayer, Champion, Berserker, Chieftain, Hierophant, Trickster, Assassin, Necromancer and Elementalist ascendancy nodes)
  • Add oil combinations to notables on the passive tree
  • Support for Elusive and Nightblade support gem
  • Incremental shock values (not a locked 50%)
  • Fixed Close Combat and Multistrike to have their correct damage values
  • Logic for melee distance scaling attack multipliers (Close Combat and Slayer's Impact node)
  • Withered now shows on the configuration screen
  • Support for Ryslatha's Coil, Vaal Arc Lucky Buff, Perquil's Toe and more

Feature Requests

Feature Requests


Head over to the Releases page to download the installer. Then head here to see the install instructions for this fork


You can find instructions on how to contribute code and bug reports here.


You can find the full version history here.

Welcome to Path of Building, an offline build planner for Path of Exile!


  • Comprehensive offence + defence calculations:
    • Calculate your skill DPS, damage over time, life/mana/ES totals and much more!
    • Can factor in auras, buffs, charges, curses, monster resistances and more, to estimate your effective DPS
    • Also calculates life/mana reservations
    • Shows a summary of character stats in the side bar, as well as a detailed calculations breakdown tab which can show you how the stats were derived
    • Supports all skills and support gems, and most passives and item modifiers
      • Throughout the program, supported modifiers will show in blue and unsupported ones in red
    • Full support for minions
  • Passive skill tree planner:
    • Support for jewels including most radius/conversion jewels
    • Features alternate path tracing (mouse over a sequence of nodes while holding shift, then click to allocate them all)
    • Fully integrated with the offence/defence calculations; see exactly how each node will affect your character!
    • Can import and passive tree links; links shortened with also work
  • Skill planner:
    • Add any number of main or supporting skills to your build
    • Supporting skills (auras, curses, buffs) can be toggled on and off
    • Automatically applies Socketed Gem modifiers from the item a skill is socketed into
    • Automatically applies support gems granted by items
  • Item planner:
    • Add items from in game by copying and pasting them straight into the program!
    • Automatically adds quality to non-corrupted items
    • Fully integrated with the offence/defence calculations; see exactly how much of an upgrade a given item is!
    • Contains a searchable database of all uniques that are currently in game (and some that aren't yet!)
      • You can choose the modifier rolls when you add a unique to your build
      • Includes all league-specific items and legacy variants
    • Features an item crafting system:
      • You can select from any of the game's base item types
      • You can select prefix/suffix modifiers from lists
      • Custom modifiers can be added, with Master and Essence modifiers available
    • Also contains a database of rare item templates:
      • Allows you to create rare items for your build to approximate the gear you will be using
      • Choose which modifiers appear on each item, and the rolls for each modifier, to suit your needs
      • Has templates that should cover the majority of builds (inb4 'why is there no coral amulet?')
  • Other features:
    • You can import passive tree, items, and skills from existing characters
    • Share builds with other users by generating a share code
    • Automatic updating; most updates will only take a couple of seconds to apply
    • Somewhat more open source than usual (look in "%ProgramData%\Path of Building" if you're interested)


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