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I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
I've checked for duplicate open and closed issues by using the search function of the issue tracker
Check for support
I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What is the value from the calculation in-game?
"Corpses you Spawn have #% increased Maximum Life" while allocating should display the difference in damage, due to this exact sentence from DD skill itself: "Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life"
What is the value from the calculation in Path of Building?
"Corpses you Spawn have #% increased Maximum Life" has no effect on damage with DD
How to reproduce the issue
In PoB use Desecrate and DD for testing it, use Witch tree
Check version
Check for duplicates
Check for support
What is the value from the calculation in-game?
"Corpses you Spawn have #% increased Maximum Life" while allocating should display the difference in damage, due to this exact sentence from DD skill itself: "Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life"
What is the value from the calculation in Path of Building?
"Corpses you Spawn have #% increased Maximum Life" has no effect on damage with DD
How to reproduce the issue
In PoB use Desecrate and DD for testing it, use Witch tree
Character build code
Screenshots
No response
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