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Fix "Cannot be Blinded" interaction with "You are Blind" keystone #6162

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merged 2 commits into from May 4, 2023

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'Cannot be Blinded' takes priority over 'You are Blind'
This does not fix all interacts that depend on if the player is blind however. I'm not sure of a nice universal way to disable them all instead of having to add a neg = true condition to every mod
Should perhaps add back the avoid mod as well as the flag, not too sure

'Cannot be Blinded' takes priority over 'You are Blind'
This does not fix all interacts that depend on if the player is blind however. I'm not sure of a nice universal way to disable them all instead of having to add a neg = true condition to every mod
Should perhaps add back the avoid mod as well as the flag, not too sure
@LocalIdentity LocalIdentity added the bug:behaviour Behavioral differences label Apr 29, 2023
@LocalIdentity LocalIdentity merged commit cfc542c into dev May 4, 2023
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@LocalIdentity LocalIdentity deleted the fix_sab+nasima-keystone branch May 4, 2023 05:22
@LocalIdentity LocalIdentity changed the title Fix Cannot be Blinded interaction with You are Blind keystone Fix "Cannot be Blinded" interaction with "You are Blind" keystone May 4, 2023
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