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Fix Minion stats values #7253
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Fix Minion stats values #7253
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LocalIdentity
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Jan 17, 2024
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We were using the incorrect column in DefaultMonsterStats The damage difference is ~20% less at level 70 vs the default monster damage table. I'm not sure if this should apply to Spectre skills so will need to confirm with GGG Damage now lines up with the SRS damage from this spreadsheet https://docs.google.com/spreadsheets/d/1mhh3rQ54_CsRPC37PLqlr_XPIlhy26HP7PjFHSJbUco/edit?usp=sharing
Adds support for minons to use the alternate life tables Fixes the handling of the DamageFixup stat Add support for handling the baseDamageIgnoresAttackSpeed on some minions
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Evasion and Armour values were quite wrong with the previous formula Could technically change the evasion formula to be 100% correct but I believe it's better just just use the look up table and be 99.5% correct and be a bit more performant Not 100% sure on the Accuracy table though and need to check with Openarl
Damage fixup implemented in #7268 |
* Fix Base minion Attack damage values We were using the incorrect column in DefaultMonsterStats The damage difference is ~20% less at level 70 vs the default monster damage table. I'm not sure if this should apply to Spectre skills so will need to confirm with GGG Damage now lines up with the SRS damage from this spreadsheet https://docs.google.com/spreadsheets/d/1mhh3rQ54_CsRPC37PLqlr_XPIlhy26HP7PjFHSJbUco/edit?usp=sharing * Support new life tables / fixup multi / base damage flag Adds support for minons to use the alternate life tables Fixes the handling of the DamageFixup stat Add support for handling the baseDamageIgnoresAttackSpeed on some minions * fix: implement damage fixup as skill mods --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
LocalIdentity
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Fix Base Minion Attack damage values
Fix Minion stats values
Jan 20, 2024
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We were using the incorrect column in DefaultMonsterStats
The damage difference is ~20% less at level 70 vs the default monster damage table.
I'm not sure if this should apply to Spectre skills so will need to confirm with GGG
edit: applies to all monsters with the IsPlayerMinion tag in MonsterTypes.dat
Damage now lines up with the SRS damage from this spreadsheet https://docs.google.com/spreadsheets/d/1mhh3rQ54_CsRPC37PLqlr_XPIlhy26HP7PjFHSJbUco/edit?usp=sharing
edit 1:
Fixes the handling of the damageFixup stat on minions
Adds support for minons to use the alternate life tables
Add support for handling the baseDamageIgnoresAttackSpeed on some minions
edit2:
Fixes the calculation of Minion armour and evasion base values+
Fix minion accuracy calculations
Use game constants for the damage effectiveness calcs