This is development branch
-- Beyond the Galaxy of Wires --
(Bullet-hell) Shooting game for Windows/Linux with Vulkan
For Android N(in progress, many features are not implemented) => Pctg-x8/hardgrad_mobile
- Language: Rust 1.13.0
- Supported Platform: Windows(Win32)/Linux(X11)
HardGrad -> Extend uses glslc in google's shaderc(google/shaderc) to compile shaders.
- Install or build shaderc(glslc) into your system.
- set
$SHADERC_BUILD_DIR
(or$Env:SHADERC_BUILD_DIR
) to your shaderc build directory - Execute following commands to get SPIR-V binaries
- On Linux:
make -C shaders
- On Windows:
assets/build_shaders.ps1