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use strict;
use warnings;
use Test::More;
use SDL;
use SDL::Surface;
use SDL::Rect;
use SDLx::Surface;
use SDL::PixelFormat;
use SDL::Video;
use Data::Dumper;
use lib 't/lib';
use SDL::TestTool;
my $videodriver = $ENV{SDL_VIDEODRIVER};
$ENV{SDL_VIDEODRIVER} = 'dummy' unless $ENV{SDL_RELEASE_TESTING};
if ( !SDL::TestTool->init(SDL_INIT_VIDEO) ) {
plan( skip_all => 'Failed to init video' );
}
my $app = SDL::Video::set_video_mode( 400, 200, 32, SDL_SWSURFACE );
my $app_x = SDLx::Surface::display();
is_deeply(
$app_x->surface->get_pixels_ptr,
$app->get_pixels_ptr, '[display] works'
);
my $surface = SDL::Surface->new( SDL_SWSURFACE, 400, 200, 32 );
my @surfs = (
SDLx::Surface->new( surface => $surface ),
SDLx::Surface->new( width => 400, height => 200 ),
SDLx::Surface->new(
width => 400,
height => 200,
flags => SDL_SWSURFACE,
depth => 32
),
SDLx::Surface->new(
width => 400,
height => 200,
flags => SDL_SWSURFACE,
depth => 32,
greenmask => 0xFF000000
),
);
foreach my $a (@surfs) {
isa_ok( $a, 'SDLx::Surface' );
isa_ok( $a->surface(), 'SDL::Surface' );
my $color = $a->[0][0];
is( $color, 0, 'Right color returned' );
$a->[0][0] = 0x00FF00FF;
is( $a->[0][0], 0x00FF00FF, 'Right color returned' );
is( @{$a}, 200, 'Correct Y value' );
is( @{ $a->[0] }, 400, 'Correct X value' );
}
#my $source = SDLx::Surface->new( width=> 400, height=>200, flags=> SDL_SWSURFACE, depth=>32 ),
is( $surfs[0]->[1][2], 0, 'Checking source pixel is 0' );
is( $surfs[1]->[1][2], 0, 'Checking dest pixel is 0' );
$surfs[0]->[4][4] = [255,255,0,255];
is( $surfs[0]->[4][4] , 0xFFFF00FF, "Surface can set pixel with other color values");
$surfs[0]->[1][2] = 0x00FF00FF;
is( $surfs[0]->[1][2], 0x00FF00FF, 'Checking that source pixel got written' );
$surfs[0]->blit( $surfs[1] );
#SDL::Video::blit_surface( $surfs[0]->surface, SDL::Rect->new(0,0,400,200), $surfs[1]->surface, SDL::Rect->new(0,0,400,200));
isnt( $surfs[1]->[1][2], 0, 'Pixel blitted from one surface to another' );
$surfs[1]->blit_by( $surfs[0], undef, [ 1, 0, 0, 0 ] );
isnt( $surfs[1]->[2][2], 0, 'Pixel by_blitted to another surface with offset' );
push @surfs,
SDLx::Surface->new(
w => 1,
h => 1,
color => 0x204080FF,
);
my $fill = SDL::Video::get_RGBA( $surfs[-1]->surface()->format(), $surfs[-1]->[0][0] );
is( $fill->[0], 0x20, 'Fill color red worked' );
is( $fill->[1], 0x40, 'Fill color green worked' );
is( $fill->[2], 0x80, 'Fill color blue worked' );
is( $fill->[3], 0xFF, 'Fill color alpha worked' );
$surfs[1]->flip();
pass 'Fliped the surface';
$surfs[0]->update();
pass 'update all surface';
$surfs[0]->update( [ 0, 10, 30, 40 ] );
pass 'Single rect update';
$surfs[0]->update( [ SDL::Rect->new( 0, 1, 2, 3 ), SDL::Rect->new( 2, 4, 5, 6 ) ] );
pass 'SDL::Rect array update';
my @colors = (
# opaque
[ 0xFF, 0xFF, 0xFF, 0xFF ],
[ 0xFF, 0xFF, 0x00, 0xFF ],
[ 0xFF, 0x00, 0xFF, 0xFF ],
[ 0x00, 0xFF, 0xFF, 0xFF ],
[ 0xFF, 0x00, 0x00, 0xFF ],
[ 0x00, 0xFF, 0x00, 0xFF ],
[ 0x00, 0x00, 0xFF, 0xFF ],
[ 0x00, 0x00, 0x00, 0xFF ],
[ 0x20, 0x40, 0x80, 0xFF ],
[ 0x80, 0x20, 0x40, 0xFF ],
[ 0x40, 0x80, 0x20, 0xFF ],
# translucent
[ 0xFF, 0xFF, 0xFF, 0xCC ],
[ 0xFF, 0xFF, 0x00, 0xCC ],
[ 0xFF, 0x00, 0xFF, 0xCC ],
[ 0x00, 0xFF, 0xFF, 0xCC ],
[ 0xFF, 0x00, 0x00, 0xCC ],
[ 0x00, 0xFF, 0x00, 0xCC ],
[ 0x00, 0x00, 0xFF, 0xCC ],
[ 0x00, 0x00, 0x00, 0xCC ],
[ 0x20, 0x40, 0x80, 0xCC ],
[ 0x80, 0x20, 0x40, 0xCC ],
[ 0x40, 0x80, 0x20, 0xCC ],
# transparent
[ 0xFF, 0xFF, 0xFF, 0x00 ],
[ 0xFF, 0xFF, 0x00, 0x00 ],
[ 0xFF, 0x00, 0xFF, 0x00 ],
[ 0x00, 0xFF, 0xFF, 0x00 ],
[ 0xFF, 0x00, 0x00, 0x00 ],
[ 0x00, 0xFF, 0x00, 0x00 ],
[ 0x00, 0x00, 0xFF, 0x00 ],
[ 0x00, 0x00, 0x00, 0x00 ],
[ 0x20, 0x40, 0x80, 0x00 ],
[ 0x80, 0x20, 0x40, 0x00 ],
[ 0x40, 0x80, 0x20, 0x00 ],
);
foreach my $c (@colors) {
my $color = ( $c->[0] << 24 ) + ( $c->[1] << 16 ) + ( $c->[2] << 8 ) + $c->[3];
$surfs[0]->draw_rect( [ 0, 0, 10, 20 ], $c );
my $num = sprintf( '0x%08x', $color );
my $rgba = SDL::Video::get_RGBA( $surfs[0]->surface()->format(), $surfs[0]->[0][0] );
is( $rgba->[0], $c->[0], "draw_rect uses correct red for $num" );
is( $rgba->[1], $c->[1], "draw_rect uses correct green for $num" );
is( $rgba->[2], $c->[2], "draw_rect uses correct blue for $num" );
is( $rgba->[3], $c->[3], "draw_rect uses correct alpha for $num" );
}
$surfs[0]->draw_rect( [ 0, 0, 10, 20 ], 0xFF00FFFF );
pass 'draw_rect works';
SKIP:
{
skip( 'SDL_gfx_primitives needed', 2 ) unless SDL::Config->has('SDL_gfx_primitives');
is( $surfs[1]->draw_line( [ 0, 10 ], [ 20, 10 ], 0xff00ffff ), $surfs[1], 'draw_line returns self' );
$surfs[1]->draw_line( [ 0, 10 ], [ 20, 10 ], 0xff00ff );
$surfs[1]->draw_line( [ 0, 10 ], [ 20, 10 ], 0xff00ffff );
$surfs[1]->draw_line( [ 0, 10 ], [ 20, 10 ], 0xff00ffff, 1 );
$surfs[1]->draw_line( [ 0, 10 ], [ 20, 10 ], [ 255, 255, 0, 255 ] );
$surfs[1]->draw_line( [ 0, 10 ], [ 20, 10 ], [ 255, 255, 0, 255 ], 1 );
pass 'draw_line works';
$surfs[1]->draw_gfx_text( [ 0, 0 ], 0xffffffff, "fooo" );
$surfs[1]->draw_gfx_text( [ 10, 10 ], [ 20, 20, 20, 20 ], "fooo" );
my $f = '';
open( my $FH, '<', 'test/data/5x7.fnt' );
binmode($FH);
read( $FH, $f, 4096 );
close($FH);
my $font = { data => $f, cw => 5, ch => 7 };
$surfs[1]->draw_gfx_text( [ 0, 0 ], 0xffffffff, "fooo", $font );
pass 'draw_gfx_text works';
my @colors_t = ( [ 255, 0, 0, 255 ], 0xFF0000FF, 0xFF00FF, [ 255, 0, 255 ] );
is( $surfs[0]->draw_circle( [ 100, 10 ], 20, [ 0, 0, 0, 0] ), $surfs[0], 'draw_circle returns self' );
foreach my $cir_color (@colors_t) {
my $cir_color = [ 255, 0, 0, 255 ];
$surfs[0]->draw_circle( [ 100, 10 ], 20, $cir_color ); #no fill
$surfs[0]->draw_circle( [ 102, 12 ], 22, $cir_color , 1 );
$surfs[0]->draw_circle_filled( [ 100, 10 ], 20, $cir_color ); #fill
isnt( $surfs[0]->[100][10], 0 );
pass 'draw_circle works';
pass 'draw_circle_filled works';
}
is( $surfs[0]->draw_trigon( [ [100, 10], [110, 10], [110, 20] ], [ 255, 0, 0, 255 ] ), $surfs[0], 'draw_trigon returns self' );
is( $surfs[0]->draw_trigon_filled( [ [100, 10], [110, 10], [110, 20] ], [ 255, 0, 0, 255 ] ), $surfs[0], 'draw_trigon_filled returns self' );
foreach my $color (@colors_t) {
my $color = [ 255, 0, 0, 255 ];
my $verts = [ [100, 10], [110, 10], [110, 20] ];
$surfs[0]->draw_trigon( $verts, $color ); #no fill
$surfs[0]->draw_trigon( $verts, $color, 1 );
$surfs[0]->draw_trigon_filled( $verts, $color ); #fill
isnt( $surfs[0]->[100][10], 0 );
pass 'draw_trigon works';
pass 'draw_trigon_filled works';
}
is( $surfs[0]->draw_polygon( [ [100, 10], [110, 10], [110, 20] ], [ 255, 0, 0, 255 ] ), $surfs[0], 'draw_polygon returns self' );
is( $surfs[0]->draw_polygon_filled( [ [100, 10], [110, 10], [110, 20] ], [ 255, 0, 0, 255 ] ), $surfs[0], 'draw_polygon_filled returns self' );
foreach my $color (@colors_t) {
my $color = [ 255, 0, 0, 255 ];
my $verts = [ [100, 10], [110, 10], [110, 20], [100, 20] ];
$surfs[0]->draw_polygon( $verts, $color ); #no fill
$surfs[0]->draw_polygon( $verts, $color, 1 );
$surfs[0]->draw_polygon_filled( $verts, $color ); #fill
isnt( $surfs[0]->[100][10], 0 );
pass 'draw_polygon works';
pass 'draw_polygon_filled works';
}
}
my $surf_dup = SDLx::Surface::duplicate( $surfs[1] );
is( $surf_dup->w, $surfs[1]->w, 'Duplicate surf has same width' );
is( $surf_dup->h, $surfs[1]->h, 'Duplicate surf has same flags' );
is( $surf_dup->flags, $surfs[1]->flags, 'Duplicate surf has same flags' );
is( $surf_dup->format->BitsPerPixel,
$surfs[1]->format->BitsPerPixel,
'Duplicate surf has same bpp'
);
if ($videodriver) {
$ENV{SDL_VIDEODRIVER} = $videodriver;
} else {
delete $ENV{SDL_VIDEODRIVER};
}
pass 'Final SegFault test';
done_testing;
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