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An endless-runner type game created in a self-developed engine

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Deeper

An endless-runner type game created in a self-developed engine using C++ and OpenGL

Description

Deeper is an endless-runner game in which we control an astronaut traveling an infested cave. The game and the engine were made for a Problem-based learning university project using only a simple framework (as per course definition).

External libraries

The following libraries were used in the project:

  • assimp - 3D assets loading
  • fmod - audio loading/playing
  • freetype - font rendering
  • glad - OpenGL loader
  • glfw - window/context creating, low-level input
  • glm - basic math
  • stb_image - 2d assets loading
  • imgui - UI (development only, not present in release version)