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OpenGL ES: "unable to generate a triangle primitive because there are less than 3 vertices" #1045

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jbg opened this issue Aug 18, 2017 · 0 comments

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@jbg
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jbg commented Aug 18, 2017

This was previously reported as part of issue #884. It still occurs when using OpenGL ES on Android.

I am not experienced with GL, but I was able to fix the issue by making sure that the previous command is not pushed if there are no vertices. See jbg@cfab936

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