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Don't push commands if there are no vertices #1056

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jbg
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@jbg jbg commented Sep 12, 2017

This fixes #1045

@mitchmindtree
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Thanks a lot for looking into this and finding a fix @jbg - much appreciated!

I think I'm going to go with #1059 as it's a little simpler but should hopefully achieve the same outcome. Please let me know if #1059 does not actually fix this and I'll reopen this PR.

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OpenGL ES: "unable to generate a triangle primitive because there are less than 3 vertices"
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