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fix: Properly support behavior when EOS_DISABLE is defined. #662

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merged 4 commits into from
May 9, 2024

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@paulhazen paulhazen commented May 8, 2024

In some circumstances (some build configurations) if the scripting define EOS_DISABLE has been added within the Player Settings window of the Unity project, compilation errors will result.

This PR represents changes that affect the correct implementation of that define. Along the way, missing comments were added to the IOSBuilder class, and some very minor formatting changes were made to increase readability.

This closes issue #653.

…pport scenarios where the scripting define EOS_DISABLE is defined in Player Settings.
@paulhazen paulhazen added the build Changes that are related to CI/CD or generally the build process. label May 8, 2024
@paulhazen paulhazen self-assigned this May 8, 2024
@paulhazen paulhazen linked an issue May 8, 2024 that may be closed by this pull request
@paulhazen paulhazen merged commit a7bea53 into development May 9, 2024
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Error when using EOS_DISABLE define
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