fix: Properly support behavior when EOS_DISABLE
is defined.
#662
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In some circumstances (some build configurations) if the scripting define
EOS_DISABLE
has been added within the Player Settings window of the Unity project, compilation errors will result.This PR represents changes that affect the correct implementation of that define. Along the way, missing comments were added to the
IOSBuilder
class, and some very minor formatting changes were made to increase readability.This closes issue #653.