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Releases: PlayFab/PlayFabParty

PlayFab Party v1.9.5 for iOS, macOS, Android and Linux

08 May 23:36
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May 3, 2024

  • Addressed intermittent fatal errors reported in PartyRegionsChangedStateChange and other operations by Windows devices using features such as connection sharing.
  • Fixed a potential crash on Windows and Xbox if process shuts down shortly after starting to use Party.
  • Fixed a bug where PartyChatControl resources would sometimes not be freed up after calling PartyLocalDevice::DestroyChatControl and would only be released after calling PartyManager::Cleanup.
  • Android: Resolved duplicate class error when Party and Multiplayer are used in the same app.

PlayFab Party v1.9.3 for iOS, macOS, Android and Linux

14 Mar 23:01
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  • Fixed a potential use-after-free bug when speech-to-text is enabled.
  • Fixed a potential crash when direct peer connections are enabled.
  • Improved internal diagnostics.

Please see the release notes here:
https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/networking/release-notes

PlayFab Party v1.9.2 for Linux

06 Mar 00:05
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  • Patched audio render bug on Linux Platform. Linux clients can now fully hear other platform clients.

Please see the release notes here:
https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/networking/release-notes

PlayFab Party v1.9.1 for iOS, macOS, Android and Linux

06 Feb 00:53
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  • Added PartyOption::RegionUpdateConfiguration and PartyOption::RegionQualityMeasurementConfiguration for advanced control over when and how the Party library performs automatic region discovery and connection quality measurements.

Please see the release notes here:
https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/networking/release-notes

PlayFab Party v1.8.10 for iOS, macOS, and Android

20 Oct 05:08
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This release updates the minimum SDK versioning and target SDK versioning for PlayFab Party Apple and Android platforms.

For Apple platforms, we follow Apple's Xcode guidelines with the release of Xcode 15.

  • iOS

    • The Minimum Deployment Target has been increased from iOS 10 to iOS 12.
    • The Target Deployment Version has been increased from iOS 16 to iOS 17.
  • macOS

    • The Target Deployment Version has been increased from macOS 13.3 to macOS 14.
    • The Minimum Deployment Target was lowered from macOS 12.3 to macOS 10.13 in release v.1.8.8.

For Android platforms, we follow Google's target API guidelines.

  • Android
    • The Minimum SDK Version has been increased from Android API 19 to Android API 21.
    • The Target SDK Version has been increased from Android API 28 to Android API 34.
    • The Compile SDK Version has been increased from Android API 28 to Android API 34.
    • Support for 32-bit Android platforms (arm7 and x86) ended on October 19, 2023. No new PlayFab Party library updates will be released for those platforms. The PlayFab Party networking and voice services will continue to operate with no impact to any titles currently using the PlayFab Party library on 32-bit Android platforms.

If you experience any issues with integrating these packages, please file a PlayFab Support Ticket.

Please see the release notes here:
https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/networking/release-notes

PlayFab Party v1.8.8 for macOS

08 Sep 00:42
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Updated the minimum macOS deployment target of the framework and the bundle to target macOS 10.13.

Please see the release notes here:
https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/networking/release-notes

PlayFab Party v1.8.2 for macOS

31 May 06:34
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  • Fixed an issue with the minimum macOS deployment target of the framework and the bundle.

Please see the release notes here:
https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/networking/release-notes

PlayFab Party v1.8.0

09 May 20:48
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PlayFab Party for Linux v1.7.19

11 Nov 21:31
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PlayFab Party for iOS v1.7.17

07 Oct 20:21
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