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Update Engine to 0.2.2
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brather1ng committed Mar 11, 2020
1 parent a7d7acf commit 8d05421
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Showing 6 changed files with 5 additions and 6 deletions.
2 changes: 1 addition & 1 deletion UpdateDB/UpdateDB.csproj
Expand Up @@ -10,7 +10,7 @@
<PackageReference Include="morelinq" Version="3.3.2" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="NLog" Version="4.6.8" />
<PackageReference Include="PoESkillTree.Engine" Version="0.2.1" />
<PackageReference Include="PoESkillTree.Engine" Version="0.2.2" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\WPFSKillTree\WPFSKillTree.csproj" />
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Expand Up @@ -219,7 +219,7 @@ private static PassiveTreeDefinition CreatePassiveTree(int nodeCount)

private static PassiveNodeDefinition CreatePassiveNode(ushort id)
=> new PassiveNodeDefinition(id, default, "", false, false,
0, default, new string[0]);
default, new string[0]);

private static IReadOnlyList<SkillNode> CreateSkillNodes(int nodeCount)
=> Enumerable.Range(0, nodeCount).Select(id => new SkillNode { Id = (ushort) id }).ToList();
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2 changes: 1 addition & 1 deletion WPFSKillTree.Tests/WPFSKillTree.Tests.csproj
Expand Up @@ -20,7 +20,7 @@
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="PoESkillTree.Engine" Version="0.2.1" />
<PackageReference Include="PoESkillTree.Engine" Version="0.2.2" />
<PackageReference Include="System.Reactive" Version="4.3.2" />
</ItemGroup>
<ItemGroup>
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Expand Up @@ -181,7 +181,7 @@ private void InitializeDefensiveStats(IBuilderFactories f)
AddAvailableStats(DefensiveStats, f.StatBuilders.Evasion.ChanceAgainstProjectileAttacks);
AddAvailableStats(DefensiveStats, f.StatBuilders.Accuracy, Entity.Enemy);
AddStats(DefensiveStats, f.DamageTypeBuilders.AnyDamageType().Resistance);
ForEachDamageType(t => AddAvailableStats(DefensiveStats, f.MetaStatBuilders.ResistanceAgainstHits(t)));
ForEachDamageType(t => AddAvailableStats(DefensiveStats, f.DamageTypeBuilders.From(t).ResistanceAgainstHits));
ForEachDamageType(t => AddAvailableStats(DefensiveStats, f.MetaStatBuilders.MitigationAgainstHits(t)));
ForEachDamageType(t => AddAvailableStats(DefensiveStats, f.MetaStatBuilders.MitigationAgainstDoTs(t)));
ForEachDamageType(t => AddAvailableStats(DefensiveStats, f.MetaStatBuilders.MitigationAgainstDoTs(t)));
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1 change: 0 additions & 1 deletion WPFSKillTree/Model/ModelConverter.cs
Expand Up @@ -21,7 +21,6 @@ public static PassiveNodeDefinition Convert(SkillNode skillNode)
skillNode.Name,
skillNode.IsAscendancyNode,
!skillNode.IsRootNode && !skillNode.IsAscendancyStart && !skillNode.IsMultipleChoiceOption,
skillNode.PassivePointsGranted,
new NodePosition(skillNode.Position.X, skillNode.Position.Y),
skillNode.StatDefinitions);

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2 changes: 1 addition & 1 deletion WPFSKillTree/WPFSKillTree.csproj
Expand Up @@ -34,7 +34,7 @@
<PackageReference Include="morelinq" Version="3.3.2" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="NLog" Version="4.6.8" />
<PackageReference Include="PoESkillTree.Engine" Version="0.2.1" />
<PackageReference Include="PoESkillTree.Engine" Version="0.2.2" />
<PackageReference Include="System.Buffers" Version="4.5.0" />
<PackageReference Include="System.Reactive" Version="4.3.2" />
<PackageReference Include="System.Threading.Tasks.Dataflow" Version="4.11.0" />
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