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v0.3.4-beta

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@Poodmund Poodmund released this 08 Apr 12:56
· 5 commits to master since this release

Changelog:

  • Edited Tekto's & Urlums EVE cloud layers slightly
  • Amended SVE integration due to SVE's new file structure
  • Added in Kopernicus' new Ring Shader effects for all bodies (if Jool rings are present, they are maintained). Kopernicus' Ring Shader update is not incorporated in the latest Kopernicus release yet, however, the patch can be downloaded here to be installed into your Kopernicus directory: http://bit.ly/2oQyyt6

Important notes/issues for this release:

  • EVE cloud integration with Scatterer is not functioning correctly and is disabled automatically. This is a known issue with Scatterer when using cloud layers in EVE that are not RGBA 255,255,255,255 and when enabled all EVE cloud layers will render as solid, opaque white.

Please read all the information in the README file before playing and give me all and any feedback please.